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Commands

Drehverschluss edited this page Nov 6, 2026 · 1 revision

Commands

All commands start with /runelessrpg and need permission level 2 (operators, cheats enabled in singleplayer).

Command Effect
/runelessrpg mana <targets> get Shows current mana, max mana and regeneration
/runelessrpg mana <targets> set <amount> Sets the mana (amount ≥ 0, at most max mana)
/runelessrpg mana <targets> add <amount> Adds mana; a negative amount removes it (never below 0, never above max mana)
/runelessrpg cost <spell> [player] Shows the full cost calculation of a spell, for the given player or yourself
/runelessrpg report Writes config/runelessrpg/spell_costs_report.json

<targets> accepts player selectors (@s, @a, names). <spell> is a spell id and is suggested while typing. Changes made with mana set and mana add are reported as ManaChangeEvent with reason COMMAND.

Examples

/runelessrpg mana @s get
Dev: 14.0 / 20.0 Mana (0.5/s)

/runelessrpg mana @s add -4
Dev: 10.0 / 20.0 Mana
/runelessrpg cost wizards:fireball
wizards:fireball: category SPELL, source RUNE, tier 0
Base cost: 4
Dev: Mana Cost 100% (floor 50%, used 100%), Overcharge 0%
Cost: 4
Spell Infinity on the held item: No (mode REDUCE_COST), lower limit of Mana Cost 50%
Overcharge bonus: +0% (factor 0.5, healing: Yes)
Debt: mode FULL_COST, lowest mana after this spell 0; Borrowed Power: No (limit 0)

For channeled spells one more line shows the channel:

/runelessrpg cost wizards:arcane_beam
wizards:arcane_beam: category SPELL, source RUNE, tier 3
Base cost: 10
...
Channel: 25 ticks, 0.4 per tick, mode DRAIN, start share 0%
...

Class skills show their multiplier in the base cost:

/runelessrpg cost rogues:throw
rogues:throw: category CLASS_SKILL, source TAG, tier 2
Base cost: 5.25
...

Spells RunelessRPG does not handle:

/runelessrpg cost paladins:lightwell_heal
paladins:lightwell_heal: category NONE, source NONE, tier 0
Does not cost mana (Spell Engine costs apply)
Line Meaning
category, source, tier Result of the category detection, see Spell costs
Base cost Tier table × category multiplier, or the datapack value
Mana Cost … (floor …, used …) The player's Mana Cost attribute, the floor, and the value used (the larger one)
Cost Final cost for this player (total for a full channel)
Spell Infinity Whether the held item has Spell Infinity, its mode, and the floor that applies right now
Overcharge bonus Damage bonus of this spell for the player, the factor and whether healing gets it
Channel Channel ticks, cost per tick, channel mode, start share
Debt Mana mode, how low the mana may go with this spell, and Borrowed Power with its limit
/runelessrpg report
Spell cost report written: 68 spells, …/config/runelessrpg/spell_costs_report.json

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