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Compatibility
Drehverschluss edited this page Nov 6, 2026
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| Mod | Version | Note |
|---|---|---|
| NeoForge | 21.1 (built against 21.1.265) | Minecraft 1.21.1 |
| Spell Engine | 1.10.0 or newer (tested 1.10.9) | Required on both sides |
| Spell Power | comes with Spell Engine (tested 1.6.0) | |
| Cloth Config, playerAnimator | come with Spell Engine |
RunelessRPG must be installed on the server and every client.
| Mod | Tested version | What it adds |
|---|---|---|
| Miki's Fantasy HUD | 1.0.8 | The mana display docks at its diamonds and level box; styles MIKI_DIAMOND and MIKI_BAND; follows its scaling |
| Apotheosis (with Apothic Attributes, Placebo) | 8.9.0 (2.11.0, 9.9.4) | Six affixes and the affix type runelessrpg:attribute, see Apotheosis affixes. Declared as Apotheosis 8.9.0 or newer |
| Gearscope | 0.3.0 | Shows the attribute icons |
| Runes | 1.3.2 | Rune costs are recognized through its tag #runes:runes
|
| RPG Series class mods (Wizards, Paladins & Priests, Rogues & Warriors, Archers) | 3.1.3 | Their spells and skills cost mana; class skills through the bundled tags |
Archers Expansion, Bards RPG, Berserker RPG, Forcemaster RPG, More RPG Library, Relics, More Relics, lne_* add-ons |
– | Listed in the bundled cost tags (optional entries); not tested in game |
Mods that are not installed are simply skipped: tag entries are optional, the affixes only load with Apotheosis, and the Miki anchors fall back to the hotbar.
- Other mods' spells: any Spell Engine spell that costs runes costs mana automatically. Skills without runes need a tag entry or a per-spell cost.
- Gear from any mod can carry the six attributes as normal attribute modifiers, see Pack integration.
- Mobs never pay mana and are not affected by Overcharge or leech, also when they cast Spell Engine spells.
-
Mixins: RunelessRPG uses no
@Overwriteand no@Redirect; it wraps Spell Engine and vanilla calls, so other mods can still wrap or cancel them.
RunelessRPG is tested on a dedicated server with a separate client: login, relog, death and respawn, dimension change
and /reload keep mana, costs and tags in sync.
- The server config is sent to clients on login and on every change; datapack costs and tags are sent with the datapack sync.
- Client and server need the same RunelessRPG version. The network protocol has a version number; a client with a different version cannot join.
- Per-player data on the server is removed when the player logs out.
RunelessRPG for NeoForge 1.21.1 · CurseForge · Source · Report a bug
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Reference