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Releases: Droid-Deck/DroidDeck

gamescope-3.16.29-p4

gamescope-3.16.29-p4 Pre-release
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@github-actions github-actions released this 30 Sep 01:16
5a61d37

gamescope 3.16.29 with tools/gamescope/patches; staged by the apk over /usr/local/bin/gamescope. sha256 378739ac2e9961ceaafc2a5d5ca935194e710bf1cc3259fa22ef539b79e6ab80

DroidDeck 0.2.0 (beta)

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@xXJSONDeruloXx xXJSONDeruloXx released this 28 Sep 03:20
197fc3f

Valve's native ARM64 Steam client on your Android handheld. Windows games run through Valve's ARM64 Proton and FEX, and an optional Linux desktop brings emulators along.

Tapping DroidDeck on the Android home screen and landing in Steam Big Picture

Needs: Android 9+, Adreno 730 or newer (or 8xx), ~3 GB free for the runtime (+1.1 GB for Desktop & apps).

This is the first release from the Droid-Deck org, so it covers everything DroidDeck does, not just what changed since 0.1.7. legacy#N links go to pull requests in The412Banner/DroidDeck, from before the move.


Highlights

Steam, running natively

The real Steam client in Big Picture, fetched from Valve on your device. Turn on Run Steam when DroidDeck starts and the app icon takes you straight in, as above.

A launcher made for handhelds

Your Steam library as a capsule wall, and a Games tab with per-game settings.

Steam tab with the capsule wall Games tab with a game's launch settings

Your Android home screen

Set DroidDeck as the Home app and your Android apps live in the launcher too, and in the session menu, so you can open one without leaving your game.

Android apps listed in the session menu over Steam

Made for two screens

On a dual-screen handheld, launch an Android app on the second screen while Steam keeps the first, or turn the second screen into a keyboard and trackpad, or a Linux terminal.

Launching Geometry Wars 3 on the second screen from the session menu Second screen as a trackpad and keyboard Second screen as a Linux terminal under Big Picture

A session menu over any game

Press Back mid-game for display, controls, components and session settings, paged with LB/RB.

Paging through the session menu's tabs

A Linux desktop, with emulators one tap away

LXQt on the GPU, plus RPCS3, ARMSX2, Dolphin, DuckStation, melonDS, Cemu, PPSSPP and RetroArch.

LXQt desktop with a file manager and terminal Desktop tab with emulators to install


Everything in 0.2.0

Steam

Launcher

Sessions

Controls

Display and performance

  • Frame generation: built-in Win-FG, or LSFG from your own Lossless Scaling, 2×–4× (@The412Banner)
  • Import or download Turnip drivers per mode, from Banners-Turnip and WinNative (@The412Banner)
  • Resolution and shape per mode, including "Exactly this panel" for 4:3 and 3:2 screens (@The412Banner, legacy#14)
  • Stretch games to fill; Quake-engine games windowed to fit (@The412Banner, legacy#32)
  • HDR10 on supported panels (experimental) (@The412Banner)
  • Runs as a game on Android: sustained performance, fastest panel mode, ADPF hints (@The412Banner)
  • Steam's interface stays on the GPU (@maxjivi05)
  • Pin Steam and games to chosen CPU cores (@The412Banner)
  • Faster proot with WinNative's seccomp and tracing fixes (@maxjivi05, #4, #37)

Desktop and emulators

Audio

  • DirectAudio for games, straight to Android (@The412Ba...
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gamescope-3.16.29-p3

gamescope-3.16.29-p3 Pre-release
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@github-actions github-actions released this 25 Sep 20:38
5270574

gamescope 3.16.29 with tools/gamescope/patches; staged by the apk over /usr/local/bin/gamescope. sha256 566e3b93931f37c30375d440d15ee76452892b842d2dc854cd3c06b926c8451b

gamescope-3.16.29-p2

gamescope-3.16.29-p2 Pre-release
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@github-actions github-actions released this 25 Sep 20:05
036317f

gamescope 3.16.29 with tools/gamescope/patches; staged by the apk over /usr/local/bin/gamescope. sha256 f20482419ad17fb1b43aa9d8ca16b22e5ad936f7c77c58184d9ecc0a9f38be95

wlroots-0.20.2-p1

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@maxjivi05 maxjivi05 released this 24 Sep 21:56
59123f1

wlroots 0.20.2 with tools/wlroots/patches (Vulkan DMA-BUF allocator for non-DRM GPU nodes); staged by the apk at /usr/local/lib/droiddeck-wlroots for the desktop's GPU renderers. sha256 b4dcb08b46e69dbfaa004597844e843cdf938591ba5dbc7079b91626cdd4591d

gamescope 3.16.29-p1 (patched)

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@maxjivi05 maxjivi05 released this 24 Sep 21:56

The runtime's own gamescope 3.16.29 (Arch Linux ARM's package) rebuilt with the patches under tools/gamescope/patches: Armada's ARM64 client fixes (appid-focus fallback, night mode, colour-temperature slider, P3 red) plus realtime Vulkan queues on GAMESCOPE_FORCE_VULKAN_REALTIME=1 and a gamepad cursor sprite that follows the X pointer. Staged by the app over /usr/local/bin/gamescope; the hosted runtime image is unchanged. sha256 522d1835d84e4a64a843e095bbe341f68b10f8467f38c0e72ae4ef20b675b873