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Automatone 0.12.0 — global worker management

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@Dudiebug Dudiebug released this 07 Sep 00:41

Automatone 0.12.0 adds global worker management for Minecraft 1.21.1 and NeoForge 21.1.249 or newer compatible 21.1 builds.

Changes

  • Fleet selection with Start, Pause, Resume, Stop and Retire actions.
  • Batch jobs for existing and new workers, Fill to 10, actual player-inventory kits, per-worker quantities and up to four simultaneous preparations.
  • Global collection across owned workers and archives, exact item variants, filters, partial transfers and optional retirement with overflow preserved.
  • A 64-cobblestone working reserve, pickup defaults and worker overrides, with native bridge/pillar placement.
  • Death archives that preserve inventory, equipment, identity and job progress, plus safe reactivation.

Install

Download automatone-0.12.0-global-management.zip, or download both JARs separately. Replace both older mod JARs on the server and all participating clients; keep only one version of each mod. Both mods must be version 0.12.0. Controller protocol 4 rejects older clients.

The ZIP includes both JARs, the user guide, a numbered 12-step in-game checklist and SHA256SUMS.txt. The guide and checksums are also attached separately.

Verification

Independent compilation, unit tests, Checkstyle, Error Prone, SpotBugs, ArchUnit and duplication checks passed. Package metadata, matching dependencies and SHA256 checks passed.

This is a prerelease. All in-game acceptance remains PENDING — HUMAN TESTING, including GUI layout, gameplay and restart persistence. See M5_GLOBAL_MANAGEMENT_USER_GUIDE.md for actions and expected results.

Release commit: 8d8184fb7e09abd6826fc23601ca16ef0cb14b90. Product source was independently checked at e987600a24fdaf4cfa184b41ecccd667fd3f9d12; the later commit only records workflow and handoff evidence.

ZIP SHA256: 93dbbed3e2e39a0d91aace96be47170d2fb7c046f38f7bee27483c36ba66acd7.