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Dudiebug edited this page Apr 30, 2026
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TerminatorPlus 5.2.x is a Paper 26.1.2 plugin that spawns server-side player bots with combat
AI, editable inventories, movement neural networks, a movement-brain bank, and a
preset system. Each bot is an NMS ServerPlayer subclass: it takes and deals
real damage, uses real items, and reacts through vanilla mechanics.
- Installation
- Quick Start
- Commands
- Loadouts
- Combat Behaviors
- Movement Network
- Movement Brain Bank
- AI Training
- Brain Persistence
- Configuration
- Presets
- Inventory GUI
- API
- Troubleshooting
- Changelog
- Release Notes 5.1.1
- Movement brains are locomotion-only;
CombatDirectorretains full authority over combat. - Movement routing uses
MovementBranchFamily: lock, intent branch, range/role fallback, thengeneral_fallback. - Brain persistence uses
ai/movement/manifest.jsonplus per-family files underai/movement/brains/. - Legacy
ai/brain.jsonimports asgeneral_fallbackwhen compatible. -
/ai reinforcement ...defaults to movement training and automatically samples weighted loadouts frommovement_balancedor curriculum mixes. - Mixed reinforcement trains eligible specialist brains from the same population when those bots captured matching route samples.
- Training rounds default to a 1-minute cap through
ai.training.max-round-minutes. -
/ai evaluateexports repeatable seed/scenario reports with route/family distributions and fallback state.