Repository navigation
Troubleshooting
Current 5.2.x release jars target Paper 26.1.2 only. Spigot and CraftBukkit are not supported.
Possible causes:
- The bot was spawned with
/bot create, which uses legacy movement. Use/ai movementto spawn movement-bank bots. - The movement bank is disabled or missing a valid fallback. Check
/ai brain status. - The target goal gives the bot no target. Check
/bot settings setgoal. -
CombatDirectorrequested hold-position for a committed phase.
Missing or incompatible specialist files route through general_fallback.
/ai brain status lists missing optional experts and schema/fallback state.
Fix options:
/ai brain load/ai brain reset- retrain with
/ai reinforcement ... family=<family>
ai/brain.json is only a legacy import path. Compatible files import as
general_fallback; incompatible files are backed up or quarantined depending on
config.
The current movement shape is [37, 32, 16, 8] by default. If
ai.movement.layer-shape changes after training, existing brains may fail shape
validation. Reset or retrain the bank, or restore the previous shape.
/ai evaluate currently exports a report-only route/fallback initializer. Live
combat metrics such as win rate, damage delta, self-damage, mace connects, and
trident hit rate remain null until an arena runner records them.
Training spawns many real ServerPlayer bots. Reduce population size, run in a
pre-generated arena, and keep a round cap. The default config uses
ai.training.max-round-minutes: 1; the final /ai reinforcement argument can
override that for one session. Set the config value to 0 only when you really
want unlimited rounds.
Most commands require terminatorplus.manage; destructive diagnostics require
terminatorplus.admin.
Valid built-in names include sword, axe, smp, pot, mace, spear,
trident, windcharge, skydiver, hybrid, vanilla, pvp,
crystalpvp, anchorbomb, and clear.
Use /bot weapons <name> and confirm the bot has an elytra in chest slot 38 and
firework rockets in the hotbar.
The trident must be in the hotbar, the target must be in the configured throw window, and trident cooldown must have elapsed.
Crystal PvP is Overworld/End gated. Anchor bombing is Nether gated. Both require their setup items in the hotbar.
Run /terminatorplus debuginfo and share the mclo.gs link with the issue.