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guns.csv
Guns.csv defines nearly every parameter relating to guns, with exceptions including raw penetration and weight, which are handled in penetration.csv and partModels.csv respectively.
The name of the gun.
The caliber (barrel diameter) of the gun in inches.
Ladder aiming progress gained from a two shot salvo.
Accuracy growth while locked onto a target.
The minimum possible time delay between salvos.
Comment column, changes are not necessary. A rough estimation of the amount of time it will take to acquire a target.
Modifier for the visual size of a shell and the trail it leaves as it travels.
Modifier for the visual size of the fire and exhaust created when the shell is fired from the gun.
Modifier for the visual size of the splash created when the shell hits the water.
Modifier for the small time delay between shots being fired from multiple guns.
The shortest possible delay between shots. Doesn't seem to have been implemented into the game.
The longest possible delay between shots. Doesn't seem to have been implemented into the game.
The base chance for a shell to hit at the gun's maximum range. Accuracy calculations can be found at the bottom of the guns.csv file.
An exponent applied to gun range during accuracy calculations. Accuracy calculations can be found at the bottom of the guns.csv file.
The final multiplier applied to hit chance.
Modifier applied to determine the damage of a shell.
The air resistance of the shell.
Comment column, no changes needed. The game's internal drag physics.
A modifier that determines the basic weight of a gun turret.
The amount of shells given for each gun barrel.
Determines the weight of the barrel, with 'N' representing the mark of the gun. This value also affects the cost of the gun.
The base amount of shots per minute that a mark 'N' gun can do.
The base weight of the shells used for a mark 'N' gun. Changing this value will also change the arc of the shell as it travels.
The base velocity of a shell being fired from a mark 'N' gun, presumably in meters per second. Changing this value will also change the arc of the shell as it travels.
The maximum firing range of a mark 'N' gun before other modifiers are added, measured in kilometers.
Comment column, no changes needed. The original max range of a mark 5 gun.
The accuracy modifier for a mark 'N' gun. Accuracy calculations can be found at the bottom of the guns.csv file.
The penetration modifier given to a mark 'N' gun.