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technologies.csv
Technologies.csv contains the data for all of the unlockable research in the campaign and ship designer.
The internal name for a technology.
Specifies the techType that a technology belongs to.
Comment column, not necessary to change. Links an image for the UI if needed.
Defines the name shown to the player in the UI. Pulls data from the .lng file.
The year that the technology is unlocked in the designer. The unlock year in the campaign may vary from this value.
May cause the expected unlock year of a technology in the campaign to change by the specified value. The value is plus-minus, so it can cause a change in both directions.
Modifier applied to research time, with a higher value leading to longer research time.
Specifies what is gained when the technology has finished being researched. Any stats gained here will apply globally, unless a component is also unlocked, in which case the stats will apply to the component.
Specifies the component that is unlocked from a technology. If a component is unlocked by a technology, the data in the 'effect' column is used to define the stats of the component.
Comment column, does nothing.
The description that is shown when a technology unlocks. Pulls data from the .lng file.
Comment column, no changes necessary. Shows the old description of a technology.