A clean in game mod menu for Sir, We Have an Orc Problem Playtest, built for OrcKit / Orc mod loader. https://github.com/ESTONlA/Orc-mod-loader
Press F1 in-game to open or close the menu.
- F1 toggleable overlay menu
- Add upgrade marks, level-finished marks, and perfect/all-killed marks
- Heal base during battle
- Toggle battle pause
- Start wave
- Win battle
- Clear enemies
- Reload current level
- Change game speed: 0.5x, 1x, 2x, 5x
- Enable dev flags such as cheats, refunds, and skip battle end
- Unlock all levels
- Max currently ready upgrades
- Sir, We Have an Orc Problem Playtest
- OrcKit / Orc mod loader installed
- The packaged mod file:
SirWeHaveAModMenu-1.0.2.vmz
- Download
SirWeHaveAModMenu-1.0.2.vmz. - Open the game install folder.
- Open or create the
modsfolder next to the game executable. - Put the
.vmzfile in that folder.
Example Steam path:
C:\Program Files (x86)\Steam\steamapps\common\Sir, We Have an Orc Problem Playtest\mods
Your folder should look like this:
Sir, We Have an Orc Problem Playtest/
Sir, We Have an Orc Problem Playtest.exe
mods/
SirWeHaveAModMenu-1.0.2.vmz
- Launch the game with OrcKit installed.
- Open the OrcKit Mods menu.
- Enable Sir We Have A Mod Menu.
- Launch with mods.
- Press F1 after the game loads.
The .vmz is a zip-compatible archive. It must not contain an extra parent folder.
Correct archive layout:
mod.txt
README.md
scripts/mod_menu.gd
Incorrect archive layout:
SirWeHaveAModMenu/mod.txt
SirWeHaveAModMenu/scripts/mod_menu.gd
The autoload in mod.txt points to:
[autoload]
SirWeHaveAModMenu="res://scripts/mod_menu.gd"If the menu does not open:
- Fully close and restart the game.
- Confirm the enabled mod version is
1.0.2. - Confirm the file is inside the game's
modsfolder. - Remove older copies such as
SirWeHaveAModMenu.vmzorSirWeHaveAModMenu-1.0.1.vmz. - If OrcKit keeps loading an old copy, clear the matching
vmz_mount_cacheentry from the game's Godot user data folder.
Common cache folder:
C:\Users\<you>\AppData\Roaming\Sir, We Have an Orc Problem Playtest\vmz_mount_cache
Delete only old SirWeHaveAModMenu*.zip cache files while the game is closed.
Loose source layout:
SirWeHaveAModMenu/
mod.txt
README.md
scripts/
mod_menu.gd
When packaging, zip the contents of SirWeHaveAModMenu/, not the folder itself, then rename the zip to .vmz.
This is an autoload-only mod. It does not replace vanilla game scripts.