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Dead Space for PortMaster v1.0.0

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@EapRules EapRules released this 31 Jul 17:11

Dead Space Mobile (2011, IronMonkey Studios) running natively on the R36S — the original Android ARM library on Linux through a bionic/JNI compatibility loader. No emulation.

Install

  1. Copy deadspace-portmaster.zip to /roms/tools/PortMaster/autoinstall/ on your SD card (ArkOS/dArkOS path; see README for other firmwares).
  2. Put your own Dead Space Mobile for Xperia Play v1.1.33 game data (APK, ZIP, or extracted folder) in ports/deadspace/. The first launch extracts and validates it automatically. Both the complete data package (PVRTC textures) and the Vita RIP (ATC textures) are supported.
  3. Launch PortMaster, wait for the Finished running autoinstall dialog, then reboot the console from the firmware menu before looking for the game in Ports.

Supported native library SHA1: 0ed42b611415015807f759ec9b5457857143ce39

What's inside

Launcher, loader binary, GLES1 thunks, JNI shim, PVRTC/ATC texture decoders, artwork and metadata — no game data. The game is your own copy and is never distributed.

Package

deadspace-portmaster.zip — SHA256 dc4e11888669c1e84b61539fb29ed73f4bf785805c970b7ed2cd052871ca0229