Dead Space for PortMaster v1.0.0
Dead Space Mobile (2011, IronMonkey Studios) running natively on the R36S — the original Android ARM library on Linux through a bionic/JNI compatibility loader. No emulation.
Install
- Copy
deadspace-portmaster.zipto/roms/tools/PortMaster/autoinstall/on your SD card (ArkOS/dArkOS path; see README for other firmwares). - Put your own Dead Space Mobile for Xperia Play v1.1.33 game data (APK, ZIP, or extracted folder) in
ports/deadspace/. The first launch extracts and validates it automatically. Both the complete data package (PVRTC textures) and the Vita RIP (ATC textures) are supported. - Launch PortMaster, wait for the Finished running autoinstall dialog, then reboot the console from the firmware menu before looking for the game in Ports.
Supported native library SHA1: 0ed42b611415015807f759ec9b5457857143ce39
What's inside
Launcher, loader binary, GLES1 thunks, JNI shim, PVRTC/ATC texture decoders, artwork and metadata — no game data. The game is your own copy and is never distributed.
Package
deadspace-portmaster.zip — SHA256 dc4e11888669c1e84b61539fb29ed73f4bf785805c970b7ed2cd052871ca0229