Releases: Elementalzx14/DramaticShapeVoxelMod
Releases · Elementalzx14/DramaticShapeVoxelMod
Release list
Voxel W/ IOS Battle UI Changes
Summary
Adds a selectable BTL-UI option for staged battles and fixes battle HUD
rendering/placement on iOS.
New BTL-UI modes
-
GLASS
- Original-style black UI
- Neutral translucent white backing
- Pokémon HUDs remain at the screen edges
- Bottom battle box uses the same translucent white presentation
-
CLEAR
- Black UI
- No background panels
-
WHITE
- White UI text/borders
- No background panels
- HP bars retain their normal green/red colors
iOS fixes
- Enables edge-positioned battle HUDs on iOS
- Corrects the vertically inverted Canvas-to-Canvas HUD presentation
- Enemy HUD remains upper-left
- Player HUD remains on the right
- Correctly aligns the bottom GLASS panel using Gen1Recomp's UI scale/origin
- Handles portrait and landscape layouts
- Avoids the mirrored/ghost backdrop panel seen with the previous frost path
Compatibility
The special Canvas and coordinate corrections are gated to iOS.
Desktop/Android continue using the existing non-iOS rendering path, with
GLASS remaining the default BTL-UI setting.
Tested
- Dramatic Shape 1.7.0
- iPhone 17 Pro Max
- iOS 27 Public Beta
- Portrait orientation
- Landscape orientation
- CLEAR / WHITE / GLASS modes
- Normal green/red HP bar coloring
Screenshots
