Version 2.5.2
·
44 commits
to master
since this release
Hello everyone! Here is version 2.5.2 of the randomizer, finalized on build 253. Here is a list of the updates/changes in this version.
Core
- Update of some default values for randomization options for first launch
- Rework of continent sizes to reduce number of hung seeds (still need to figure out why 4 locked locations are hanging some seeds)
- Fix to flipped axis on some zone creations (should be y,x - not x,y)
- Creation of debugmode in code to help quickly create debug files (this will be turned off for releases)
- Rework of how casket text is generated - addresses typos
- Fix evaluation of flags when using preset flag sets
- Rework of animal text when changing cats to other animals
- Cosmetic changes that affect text now will have flags associated with them since there can be frame changes between those
- Change lastfile.txt to lastfileversionnumber.txt to account for check changes
- Addition of Class Checkboxes in lastfile to reload previous state
Flags
- Option to randomize continent locations for many towns, caves, towers, and shrines - shouldn't affect forward progress/softlocks. Some locations are locked to specific continents of key items needed to be found there.
- Addition of flag for non-magic users to gain MP (great for potential class changing)
- Removal of default option of Endy Flags
- Rework of SotW flag set (includes location randomization)
- Addition of Traditional SotW flagset (does not include location randomization)
- Rework of flag calculation (makes it easier to update when new flag options are added)
- Uncheck all flags, set % values to 100% when launching randomizer for the first time
Cosmetic fixes/changes
- Fix for Female Fighter Sprite (right facing was broken in default) - Enabled by a checkbox
- Inverting of Lion colors when randomizing cat sprites - didn't look right the way it was
- Adjustments to hero sprites (10 different male options based on age)
- Addition of female checkbox for female hero sprites (10 different female sprites based on age)
- Addition of cosmetic option to randomize NPC sprites to those of other DW games
- Small change to custom credits
- Update to Shoes option to include Ring of Life (both effects are increased by the same memory location)
- Change default names of party members to DW3 names instead of DW4 names
- Fix casket text script
- Option to change level up text to include character's name