Version 2.5.3
·
37 commits
to master
since this release
Smallish update compared to 2.5.2. Update includes:
Core
- Fixes to how locations are mapped out. This will prevent some locations from overlapping each other. Also should resolve some locations getting cut off at map edges.
- Hopefully fixed hangs when generating maps. I need to do more testing, since it's possible if Portoga Island cannot be placed because of certain map constraints.
- Evaluation of land tiles around towns and ensuring they are generated when towns are created.
- Portoga Island shape slightly changed.
- Staff of Change is now a sellable/dropped item when using the "Sell Unsellable Items" flag.
- Fixed Global randomization to not include cosmetic options that do not lead to flag changes (like sprite colors).
- Update to debugmode to export maplocs array (only relevant to those that may build their own copy)
Flags - No Flag Changes in this version.
Cosmetic Fixes/Changes
- Fixes for text when changing ghosts to caskets. (I hope this is the last of those fixes)
- Addition of Mia to the female list of possible random names. (Dragon Warrior Treasures)