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Version 2.5.3

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@Endymionls Endymionls released this 08 Oct 20:10
· 37 commits to master since this release

Smallish update compared to 2.5.2. Update includes:

Core

  • Fixes to how locations are mapped out. This will prevent some locations from overlapping each other. Also should resolve some locations getting cut off at map edges.
  • Hopefully fixed hangs when generating maps. I need to do more testing, since it's possible if Portoga Island cannot be placed because of certain map constraints.
  • Evaluation of land tiles around towns and ensuring they are generated when towns are created.
  • Portoga Island shape slightly changed.
  • Staff of Change is now a sellable/dropped item when using the "Sell Unsellable Items" flag.
  • Fixed Global randomization to not include cosmetic options that do not lead to flag changes (like sprite colors).
  • Update to debugmode to export maplocs array (only relevant to those that may build their own copy)
     
    Flags
  • No Flag Changes in this version.

Cosmetic Fixes/Changes

  • Fixes for text when changing ghosts to caskets. (I hope this is the last of those fixes)
  • Addition of Mia to the female list of possible random names. (Dragon Warrior Treasures)