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General Use
This page explains the core sound playback features and interaction modes of the Engage Pro Elite.
Buttons support multiple interaction types:
- Click
- Short Hold
- Long Hold
Depending on the sound pack template, each interaction may trigger different audio categories or behaviours.
A normal button press ("click") will typically trigger a standard sound.
Examples:
- Voice lines
- Effects
- Character responses
- Conversation prompts
Some templates may assign an entire category of sounds to a button click.
Repeated presses may:
- cycle through multiple sounds
- randomise playback
- continue a conversation flow
Holding a button briefly may trigger a different category of sounds from the same button.
Example:
- Click = standard conversation lines
- Short Hold = aggressive or alternate responses
This allows a single button to support multiple sound categories.
Some templates support polyphonic audio using a long hold.
Polyphonic audio allows a looping background sound to continue playing while other sounds are triggered simultaneously.
A long hold may activate a continuous breathing loop.
While the breathing audio is active:
- Other buttons can still trigger voice lines and effects
- Multiple sounds will play together
This creates a layered, cinematic audio experience.
- Press and hold the assigned button
- The looping audio will begin
- Press the same button again (template dependent)
- Or perform the assigned stop action
Some templates support an interactive Q & A Mode.
This is designed to simulate conversations between characters.
Pressing a Q & A assigned button will:
- Put the device into Q & A Mode
- Play the initial audio/question
While in Q & A Mode:
- Replays the initial question/audio
- Keeps the unit in Q & A Mode
- Play optional responses
- Automatically exit Q & A Mode after playback
- Exits Q & A Mode without playing a sound
- Q & A Mode is only available on supported templates
- Button assignments may vary between sound packs
- Some templates may use different conversation layouts