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AbyssME 0.3.0 Beta 1
Pre-releaseAbyssME 0.3.0 Beta 1
Java, Mophun and experimental Symbian / N-Gage in the same Android library.
Downloads
- Handheld: landscape, physical-controller focused.
- Phone: portrait/landscape, numeric keypad or virtual Gamepad.
- Android 10+ and 64-bit ARM (arm64-v8a) are required for these combined APKs.
The previous 0.2 beta remains available for other supported architectures. - Updates retain the existing Java/Mophun library. The variants have separate
data. Private Symbian test packages are separate installations, not upgrades
of these production packages; use Phone backups to transfer their phone data. - No games or phone firmware are included.
New
- One in-game menu for Java, Mophun and Symbian: Resume, Display, Controls,
Screenshot, More and Exit game. Screenshot is available for Java Canvas games,
not LCDUI forms. Screenshot-button visibility is under More. - Exit confirmation stays paused in the same menu. Resume has first controller
focus, including while a settings trial is active. Existing Try/Keep/Undo,
held-Select mapping and engine-specific settings remain available. - Embedded Symbian / original N-Gage / N-Gage 2.0 import and launch. Installed
native games join Gallery/List/Grid, search, Favorites and Recent. - System files can be added before games. Setup explains which phone dump or
installer is needed and resumes retained imports after requirements are added. - SIS/SISX and native game ZIP/RAR/7z import, batch selection, reusable component
installers, per-file results and recoverable queues. A phone choice can be
reused for the same package type in one archive. - Symbian display rotation/scaling, per-game controller mapping, Phone numeric
and Gamepad decks, direct guest touch and screenshots. - Menu-based whole-phone backup/restore for Symbian games, saves and controls.
Java/Mophun continue to use Library transfer.
Getting Started With Symbian
Open System files from the library/settings menu and add a compatible
EKA2L1 phone dump: a prepared ZIP/7z, or ROM with its matching RPKG when required.
Then use the library + to add the game. N-Gage 2.0 games also require their
platform installer; setup requests it separately and reuses the saved copy.
Use only files you have the right to use.
Known Limits
Symbian support is experimental. Snakes has reached gameplay on Retroid;
Asphalt 3 has reached a race but cold relaunch remains unreliable. These are
not complete-game, audio-listening or save/relaunch compatibility guarantees.
Legacy/conditional SIS dependencies, universal mixed-platform archives and native
external-launcher integration remain incomplete. One retained import queue is
supported; game archives have a 1 GB limit. Encrypted/multipart archives are
not supported. A native installation interrupted mid-write requires explicit
retry, not an automatic rollback claim.
Java/Mophun functionality from 0.2 remains. GeneralUser GS supplies Symbian MIDI
instruments, so their timbre need not match a particular old phone.
Sources and Checks
See release verification,
current status and
Symbian distribution materials.
Source archives, dependency materials, notices and SHA-256 checksums accompany
the APKs. GitHub Actions remains disabled; publication is manual.