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OrbitOverlay 1.15.0
- New watch widgets: Photo (your newest VRChat photos), Weather, Folder (widgets grouped behind one card), Friends
online and Session recap (from VRCX), On this day (a photo from a year ago), Temperatures (CPU and GPU, with a hot
alert), Light (your Tapo bulb - through Lumos, or straight to the bulb: "Go direct" in the editor), RGB (Prisma)
and Avatar toggles (the avatar you wear: its toggles, numbers and sliders, sent to VRChat over OSC). - The editor's widget list has categories and a search (type in the desktop window).
- Gaze focus (Desktops > "Focus the monitor you look at"): the monitor you look at is full size, the others tuck in
small beside it - a row of three is a lot narrower. It follows your look quickly; "Laser too" off = only the look
moves it, not the lasers. - Eye tracking (VRChat > Eye tracking): with Virtual Desktop's eye tracking ("Forward tracking data" on), your eyes
drive gaze focus, show the watch only when you look at it, give the monitor you look at its full frame rate, and can
dim the monitors you are not looking at. Without it, everything goes by your head as before. - Theater mode: an Ambilight glow round the screen in its picture's colours; a backdrop of its own in every style (a
dark cinema hall, Windows 95's starfield, an XP night over the hills, 7's glass ribbons, a calm Mac night, green
phosphor); Auto theater starts it when a video goes full screen (Layouts > Theater mode, off by default). - Cyber's night city lives: windows light up and go dark, a sign buzzes now and then, antennas blink, cars and a drone
glide along the skyline; the neon horizon breathes with the sound and a spark runs round it as the city powers up.
Its floor grid is only in front of you and only a short way down, smooth - no more low-poly edges. - The Cyber theater bar is a media console: what is playing, its progress, play / pause and 10 s back / forward.
- Recenter puts the keyboard under the bar too, and in theater under the big screen.
- Faster: the Modern keyboard draws 6 times faster at rest, the settings panel only redraws when something on it
changes, coming into theater no longer stutters, and the panels make far less garbage. - Lighter while nothing shows: with every panel away OrbitOverlay reads the controllers less often, leaves the GPU's
high priority to the game and does next to nothing (~0.1 ms a frame); the animations start sooner. - The laser's cursor changes shape (arrow, I-beam, hand) without a hitch: each shape is drawn once and kept.
- Your settings from the version before are kept as config.backup-.json after an update.
- Fixed: the light widget said "bulb not reachable" when Lumos was not running; Cyber's skyline flickered and moved
with the screen; the 1x1 analog clock and some small notes were off on coloured cards; Hungarian words cut short.
Download OrbitOverlaySetup.exe and run it (OrbitSetup.exe is the same file, for the updater of 1.6 and older). Installed copies offer the update themselves: Settings > General > Check for updates.