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OrbitOverlay 1.16.0

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@Erik1028 Erik1028 released this 19 Oct 23:07
  • Now playing opens into Mixtape's whole player while Mixtape plays (or is paused with nothing else playing): the queue,
    the song list, albums, playlists and the lyrics, synced; the card's buttons and cover are Mixtape's then. Another
    player's song: the usual view, with a Mixtape button to open the player anyway. Needs Mixtape 0.23 ("Control from
    other apps" on - Settings › Safety, on by default); a Mixtape widget on your watch turned into Now playing.
  • Your Tapo bulb without Lumos: OrbitOverlay goes straight to the bulb by itself, with the account Hexpad or Lumos
    keeps; with neither, "Go direct" asks for it in the desktop window. Only the bulb's key is kept, never the password.
  • The light by itself (its opened view, Auto): on when SteamVR starts, dimmed while theater mode plays (its brightness
    back after), and if you like, the colour of the cover playing. A 1x1 light opens on a tap; its switch is inside.
  • New widget: CPU time - how much CPU time the game takes a frame. Over the frame's budget, the CPU holds it back.
  • Eye cursor (VRChat > Eye cursor): "On click" - the laser jumps to where you look as you click; "Follow" - on the
    monitors the cursor follows your eyes, smoothed, with no pointer line; your hand takes over everywhere else.
  • Pull a window off a monitor: drag it past the edge into the air and it floats as a panel of its own (Windows >
    "Pull windows off a monitor").
  • A friend joining your instance buzzes the watch (VRChat > "Buzz for friends").
  • The Cyber watch boots every time you look at it - quicker when you look back within 20 s - and starts once the
    watch is really in view, not while your wrist is still turning up.
  • The laser no longer jumps up onto a screen: with Virtual Desktop's controllers their aim pose drops out now and then,
    and for that frame the beam used the controller's raw pose, 10-17 degrees off.
  • The theater bar under the middle screen opens only when the laser stays at the screen's bottom a moment: passing it
    on the way down to the keyboard no longer pops it up.
  • Smoother monitors: a captured frame goes back to Windows at the next poll instead of waiting for its copy (up to
    4.6 ms a poll in VR); the SteamVR dashboard tab is drawn once beforehand (its first draw stuttered).
  • OSC: "Orbit/Style" (1 Modern ... 7 Cyber) for avatars that dress in OrbitOverlay's style.