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Team Quests
ErikEdits edited this page Nov 1, 2026
·
1 revision
A team quest belongs to a whole team instead of one player.
- Any member can take it.
- Everyone's actions count towards it.
- The quest book and the tracker show the shared progress.
- When it is done, every member gets the rewards for themselves. Members who were offline get them when they come back.
Add "team": true. If the quest names no category, it goes into team.
{
"title": "Mine Together",
"team": true,
"objectives": [
{ "type": "justquests:mine_block", "block": "#minecraft:logs", "count": 200 }
],
"rewards": [
{ "type": "justquests:give_item", "item": "minecraft:diamond", "count": 1 }
]
}Team quests never start by themselves. When one unlocks, the chat offers an Accept button. /quest accept all also skips them.
With reset_on_death, the progress goes back to zero when any member dies.
A player's team is the one made with /quest team, otherwise their scoreboard team (/team).
| Command | What it does |
|---|---|
/quest team |
Shows your team |
/quest team create <name> |
Makes a team |
/quest team invite <player> |
Invites a player |
/quest team accept |
Joins after an invite |
/quest team leave |
Leaves your team |
/quest team kick <name> |
Removes a member |
A team has up to 8 players. On the mod, teams are saved with the world in justquests/teams.json and team-progress.json. On the plugin, the teams: section of config.yml has switches for both kinds of team and for the team size.
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