Changelog
- Fixed several gameplay bugs
- Fixed European ROM issues, including the Castle Maid interaction, Kinstone dialogue, and the Hurdy-Gurdy Man/cafe interaction.
- Fixed Deepwood Shrine doorway tiles being treated as liftable grass.
- Fixed imported GBA/emulator saves being read incorrectly, which could break Ezlo, Pegasus Boots behavior, and Gorman house progress.
- Improved save handling and dual-screen interface stability.
- Improved bottom-screen responsiveness and removed debug text flickering over the interface.
- Added better diagnostics for FPS, frame skipping, timing, and performance issues.
- Significantly improved Old Nintendo 3DS performance with renderer, audio, and frame-pacing optimizations.
- Added automatic performance profiles for New and Old 3DS systems to reduce slowdown while keeping controls and audio responsive.
Note
Big thanks to everyone who has been testing the game, reporting bugs, and sending me dumps. They’ve helped me identify and fix a lot of these issues much faster.
Please keep testing and sending reports if you find anything weird. The game is still being actively improved, especially on Old 3DS.
