Changelog
Additions:
- Animated 3D HOME Menu banner and music.
- Bilinear and Ultra Sharp display mode
- Experimental New 3DS Pixel Perfect Full View (It is just an experiment yet)
- Semantic regional flag remapping
- Removed the Scaled display style
- Improved bottom-screen layout
Fixes:
- Sword-charge graphics
- Minish backgrounds
- Some sprite rendering
- Entity overlays.
- Pullable mushroom.
- Rolling-barrel
- Arrow hitboxes
- Gleerok fire hitboxes
- Delayed entity scripts
- Some crashes
- Fusion markers
- Some Kinstone fusions
- Cloud Tops EUR flags
- Regional entity-list differences.
- Vaati finale progression.
- Pinwheel flags
- Some dialogue flags.
- Some Hyrule Town flags.
O3DS Optimization:
- Accelerated castle alpha compositing
- Reduced redundant texture transfers
- Reused unchanged bottom-screen targets
- Improved overall Old 3DS performance
Note
Thank you to everyone who tested the experimental releases and sent so many videos, screenshots, and dumps! Especially Lenn3 and Wiz.
Also, a big thanks to Fede for the 3D model. It looks gorgeous!
