This repository was archived by the owner on Mar 13, 2026. It is now read-only.
v1.5.8
v1.5.8 — "The One Where the Fade Stopped Freaking Out"
Maintenance window complete. Unlike Blizzard's, this one actually fixed something.
Squashed like Razorgore's eggs:
- Details: Fixed a crash that fired 357+ times per second when Details reinitialised its internal fade system. PatchWerk's "Idle Animation Saver" patch was reading fade data every frame without checking if it still existed — when Details cleared it momentarily during a reset, the patch panicked and spammed errors nonstop. This cascaded into "RefreshMainWindow" and "SchedulePetUpdate" failures across the entire damage meter. Added crash protection so the fade system quietly pauses when Details is rebuilding itself