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Pathway v1.0.0
Pathway Module (Initial Release)
The Pathway module smoothly integrates pathfinding into the Vylocity Game Engine, allowing map instances to navigate environments more efficiently.
Uses easystar under the hood.
Installation
ES Module
import { Pathway } from './pathway.mjs';IIFE (Immediately Invoked Function Expression)
<script src="pathway.js"></script>;
// ...
window.PathwayBundle.Pathway;CommonJS (CJS) Module
const { Pathway } = require('./pathway.cjs.js');API
MapInstance Properties
pathwayWeight
- Type:
number - Description: Represents the importance of an element in pathfinding. Higher values indicate that paths should avoid this element. A weight of
0means it's easy to traverse, while-1indicates an impassable obstacle. This property is optional.
Methods
Pathway.to(pInstance, pDestination, pOptions)
- Parameters:
pInstance: The moving element.pDestination.x: The destination's x-coordinate.pDestination.y: The destination's y-coordinate.pOptions.diagonal: Whether diagonal movement is allowed.pOptions.mode: Movement style (collisionconsiders obstacles,positionignores obstacles).pOptions.pixelsPerSecond: Speed of movement in pixels per second (applies only inpositionmode).pOptions.exclude: An array of obstacles to avoid when planning the path.pOptions.minDistance: Minimum distance to determine node proximity.pOptions.maxStuckCounter: Maximum consecutive ticks without movement before considering the instance stuck.pOptions.onPathComplete: Callback executed when the element reaches its destination.pOptions.onPathFound: Callback executed when a viable path is found.pOptions.onPathStuck: Callback executed when an element gets stuck on its path.pOptions.onPathNotFound: Callback executed when no path is found.
- Description: Guides an element to a destination along a clear path, avoiding obstacles as necessary.
Pathway.end(pInstance)
- Parameters:
pInstance: The element to stop pathfinding for.
- Description: Halts the current path and stops the element's movement.
Pathway.setTileSize(pTileSize)
- Parameters:
pTileSize: The dimensions of the tileset.
- Description: Sets the size of tiles for the pathway system to reference.
Global Dependency
Pathway relies on the VYLO variable being globally accessible.
Full Changelog: https://github.com/EvitcaStudio/Pathway/commits/v1.0.0