-
Notifications
You must be signed in to change notification settings - Fork 0
Home
Hunter Rogers edited this page Aug 21, 2026
·
2 revisions
A Python desktop terrain and map editor for Railroader mods, paired with an in-game F9 workspace that edits the same data live.
New here? Start with Getting Started, then keep the keybind reference open.
- Getting Started - install, run, first session
- Feature And Workspace Index - find the right tool for a task
- Keybind Reference - every keyboard and mouse binding
- Terrain Editing - brushes, clamps, selection, tile generation, OSM
- Track Editing - nodes, segments, connecting, gauge, geometry tools
- Mod Tools - layers, progression, areas, scenery, spans, calculators
- In-Game Geo Workspace - the F9 editor, signals, two-way sync
- Operations And Signals - industries, loaders, passenger service, semaphores
- Data Formats And Examples - every JSON format, with worked examples
The runtimes that consume this data - Hrogers.CrossingRuntime for grade
crossings, Railroad Operations for signals - do not require the Tile Editor.
Players install the small runtime; you ship the JSON inside your map mod.
- FUSE - the modding layer
- FUSE Narrow Gauge - narrow and dual-gauge rendering
- Toolshed - service facilities and operations
This wiki is generated from docs/ in the repository. Edits made here are
overwritten on the next sync - change the repo instead.