2.0
A brand new class - the Mauler!
Includes a new map - the Warehouse
The link to the resource pack is here: https://drive.google.com/file/d/1sTAQyZ20EHsFuw8DexDuftLMPb9QgEgv/view?usp=sharing
The lines in server.properties should be
require-resource-pack=true
resource-pack=https\://drive.google.com/uc?export\=download&id\=1sTAQyZ20EHsFuw8DexDuftLMPb9QgEgv
resource-pack-sha1=d3924e997cf4591db842c615fedbdc7fa600eab0
resource-pack-prompt=This resource pack is required to play GhostCraft. Compatible with vanilla Minecraft.
Do not install in a world you care about as it may result in parts of it being destroyed
Required datapacks
player_motion (1.4.4)
Blockstates (1.1.0)
Changes
$\color{Green}{\textsf{+}}$ Moves all class selection to dialogs
$\color{Green}{\textsf{+}}$ Adds a Mauler class
$\color{Green}{\textsf{+}}$ Gives Ghosts infinite attack speed
$\color{Green}{\textsf{+}}$ Buffs the Hunter's melee weapon
$\color{Green}{\textsf{+}}$ Gives Support a crate for Invisiblity Dust
$\color{Green}{\textsf{+}}$ Adds a toggle-able 10 second cooldown that will automatically start the game
$\color{Green}{\textsf{+}}$ Displays damage statistics at the end of the game
$\color{Green}{\textsf{+}}$ Displays the ghost killer/last attacker at the end of the game
$\color{Red}{\textsf{⎯}}$ Ghosts must do at least a heart of damage to heal from the attack
$\color{Red}{\textsf{⎯}}$ Adds a cooldown to all grenades
$\color{Red}{\textsf{⎯}}$ Adds a cooldown to the Archer's bow
$\color{Red}{\textsf{⎯}}$ Reduces Machine Bow's armor by 2 points
$\color{Yellow}{\textsf{∼}}$ Bug Fixes
$\color{Yellow}{\textsf{∼}}$ Fixes grappling hook inconsistent reeling
$\color{Yellow}{\textsf{∼}}$ Prevents thrown items from stacking
$\color{Yellow}{\textsf{∼}}$ Fixes timed grenades exploding instantly when throw downwards while shifting
$\color{Yellow}{\textsf{∼}}$ Fixes crafting tables not doing damage
$\color{Yellow}{\textsf{∼}}$ Waxes all signs in Haunted Ruins
$\color{Yellow}{\textsf{∼}}$ Fixes game not starting when all players have no weight to be Ghost
$\color{Yellow}{\textsf{∼}}$ Enables the particle trigger scoreboard on tick instead of on reaction
$\color{Yellow}{\textsf{∼}}$ Attempts to fix the 'last survivor/ghost' message
$\color{Yellow}{\textsf{∼}}$ Fixes 'Not enough energy' messages displaying at the wrong times
$\color{Yellow}{\textsf{∼}}$ Clears all Vex at the end of the game