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Releases: FancyPotatOS/Ghostcraft

V2.1

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@FancyPotatOS FancyPotatOS released this 10 Dec 22:00

V2.1

Compatible with 1.21.10

Some bug fixes and balancing

The link to the resource pack is here: https://drive.google.com/file/d/1x36lMXCx4aR8IVdQrX8Zv5Qsn6ZfGncn/view?usp=sharing
The lines in server.properties should be

require-resource-pack=true
resource-pack=https\://drive.google.com/uc?export\=download&id\=1x36lMXCx4aR8IVdQrX8Zv5Qsn6ZfGncn
resource-pack-sha1=b8de0d596721ecbe30ef29132b352f3c294fce82
resource-pack-prompt=This resource pack is required to play GhostCraft. Compatible with vanilla Minecraft.

Do not install in a world you care about as it may result in parts of it being destroyed

Required datapacks

player_motion (1.4.4)
Blockstates (1.1.0)

Changes

$\color{Green}{\textsf{+}}$ Buffs the Hunter

   $\color{Green}{\textsf{+}}$ 6 Armor points

   $\color{Green}{\textsf{+}}$ 8 Flares

   $\color{Green}{\textsf{+}}$ 5 Trap uses

   $\color{Green}{\textsf{+}}$ Support has 4 Flare Crates

$\color{Yellow}{\textsf{∼}}$ Fixes Ghosts taking suffocation damage

$\color{Yellow}{\textsf{∼}}$ Removes Crafting Tables from the Warehouse map

$\color{Yellow}{\textsf{∼}}$ Hides Ghost's Survivor Compass being visible to other players

$\color{Red}{\textsf{⎯}}$ Nerfs the ShotBow

   $\color{Red}{\textsf{⎯}}$ 2 Armor points

v2.0

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@FancyPotatOS FancyPotatOS released this 06 Dec 18:23

2.0

A brand new class - the Mauler!

Includes a new map - the Warehouse

The link to the resource pack is here: https://drive.google.com/file/d/1sTAQyZ20EHsFuw8DexDuftLMPb9QgEgv/view?usp=sharing
The lines in server.properties should be

require-resource-pack=true
resource-pack=https\://drive.google.com/uc?export\=download&id\=1sTAQyZ20EHsFuw8DexDuftLMPb9QgEgv
resource-pack-sha1=d3924e997cf4591db842c615fedbdc7fa600eab0
resource-pack-prompt=This resource pack is required to play GhostCraft. Compatible with vanilla Minecraft.

Do not install in a world you care about as it may result in parts of it being destroyed

Required datapacks

player_motion (1.4.4)
Blockstates (1.1.0)

Changes

$\color{Green}{\textsf{+}}$ Moves all class selection to dialogs

$\color{Green}{\textsf{+}}$ Adds a Mauler class

$\color{Green}{\textsf{+}}$ Gives Ghosts infinite attack speed

$\color{Green}{\textsf{+}}$ Buffs the Hunter's melee weapon

$\color{Green}{\textsf{+}}$ Gives Support a crate for Invisiblity Dust

$\color{Green}{\textsf{+}}$ Adds a toggle-able 10 second cooldown that will automatically start the game

$\color{Green}{\textsf{+}}$ Displays damage statistics at the end of the game

$\color{Green}{\textsf{+}}$ Displays the ghost killer/last attacker at the end of the game

$\color{Red}{\textsf{⎯}}$ Ghosts must do at least a heart of damage to heal from the attack

$\color{Red}{\textsf{⎯}}$ Adds a cooldown to all grenades

$\color{Red}{\textsf{⎯}}$ Adds a cooldown to the Archer's bow

$\color{Red}{\textsf{⎯}}$ Reduces Machine Bow's armor by 2 points

$\color{Yellow}{\textsf{∼}}$ Bug Fixes

   $\color{Yellow}{\textsf{∼}}$ Fixes grappling hook inconsistent reeling

   $\color{Yellow}{\textsf{∼}}$ Prevents thrown items from stacking

   $\color{Yellow}{\textsf{∼}}$ Fixes timed grenades exploding instantly when throw downwards while shifting

   $\color{Yellow}{\textsf{∼}}$ Fixes crafting tables not doing damage

   $\color{Yellow}{\textsf{∼}}$ Waxes all signs in Haunted Ruins

   $\color{Yellow}{\textsf{∼}}$ Fixes game not starting when all players have no weight to be Ghost

   $\color{Yellow}{\textsf{∼}}$ Enables the particle trigger scoreboard on tick instead of on reaction

   $\color{Yellow}{\textsf{∼}}$ Attempts to fix the 'last survivor/ghost' message

   $\color{Yellow}{\textsf{∼}}$ Fixes 'Not enough energy' messages displaying at the wrong times

   $\color{Yellow}{\textsf{∼}}$ Clears all Vex at the end of the game

v1.6

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@FancyPotatOS FancyPotatOS released this 24 May 22:50

1.5 - Hotfix

Oops, I broke some things in 1.4!

The link to the resource pack is here: https://drive.google.com/file/d/1flsVS2nQpInn5YbkMbJyvjxR1YuaBcwA/view?usp=sharing
The lines in server.properties should be

require-resource-pack=true
resource-pack=https\://drive.google.com/uc?export\=download&id\=1flsVS2nQpInn5YbkMbJyvjxR1YuaBcwA
resource-pack-sha1=588a51a43c05f828a8fd80967a3d1fe446aea105
resource-pack-prompt=This resource pack is required to play GhostCraft. Compatible with vanilla Minecraft.

Do not install in a world you care about as it may result in parts of it being destroyed

Compatible datapack versions

player_motion (1.4.2)
Blockstates (1.0.3)

Changes

$\color{Green}{\textsf{+}}$ Added a simple 'How To Play' book

$\color{Green}{\textsf{+}}$ Added lore for compass items and improved the Teleport Crystal item lore

$\color{Green}{\textsf{+}}$ Fixed item ownership breaking almost all of the throwable items

$\color{Yellow}{\textsf{∼}}$ Attempted to fix players spawning into the overworld when logging in mid-game

$\color{Red}{\textsf{⎯}}$ Increased Scare cooldown to 3 seconds

v1.4

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@FancyPotatOS FancyPotatOS released this 17 May 20:15

General Balancing And Stability Update

Minor changes to gameplay (no sharing items, 1.8 attacking for survivors, etc.) and general stability changes!

The link to the resource pack is here: https://drive.google.com/file/d/1flsVS2nQpInn5YbkMbJyvjxR1YuaBcwA/view?usp=sharing
The lines in server.properties should be

require-resource-pack=true
resource-pack=https\://drive.google.com/uc?export\=download&id\=1flsVS2nQpInn5YbkMbJyvjxR1YuaBcwA
resource-pack-sha1=588a51a43c05f828a8fd80967a3d1fe446aea105
resource-pack-prompt=This resource pack is required to play GhostCraft. Compatible with vanilla Minecraft.

Do not install in a world you care about as it may result in parts of it being destroyed

Compatible datapack versions

player_motion (1.4.2)
Blockstates (1.0.3)

Changes

Ghosthunt

$\color{Green}{\textsf{+}}$ Ghost choosing is now weighed towards players who haven't been chosen in a while (+1 to weight per game, resets to 0 when was just ghost)

$\color{Green}{\textsf{+}}$ Players are alerted when there is one survivor or ghost left

$\color{Green}{\textsf{+}}$ Ghost particle frequency now a config item

$\color{Orange}{\textsf{∼}}$ Clears the map of all projectiles and items correctly

$\color{Orange}{\textsf{∼}}$ Shows the health or death of the remaining team when the game ends

$\color{Orange}{\textsf{∼}}$ All players can no longer pick up items that don't belong to them. This prevents sharing items, for the exception of the Support's item crates

Ghost

$\color{Green}{\textsf{+}}$ Ghost no longer takes wall suffocation damage

$\color{Green}{\textsf{+}}$ Ghost has an item that returns it to the spawn after 4 seconds (helps prevent wall softlocks)

$\color{Green}{\textsf{+}}$ The timer is set to at least a minute left when a ghost kills a survivor

Survivor

$\color{Green}{\textsf{+}}$ Survivors have infinite attack speed

$\color{Green}{\textsf{+}}$ Survivors start with Resistance V for 1 second when a game starts to prevent any transition damage

$\color{Green}{\textsf{+}}$ Added an anti-camping mechanic. Staying around an area (~10 block radius) for too long will eventually spawn in vexes after a warning to move around.

Kits

Random

$\color{Green}{\textsf{+}}$ Adds a random kit that chooses your class every game! New API function call to subscribe to this option

Archer

$\color{Green}{\textsf{+}}$ Archer has no fall damage

$\color{Green}{\textsf{+}}$ Archer has Speed Sugar, a consumable speed boost

Support

$\color{Green}{\textsf{+}}$ Support has an infinite Instant Health I Splash Potion, that can be used every 25 seconds

$\color{Green}{\textsf{+}}$ Support has different Item Crates that drop key items for different classes

Shotbow

$\color{Green}{\textsf{+}}$ Shotbow now has Quick Charge II again

Hunter

$\color{Green}{\textsf{+}}$ Hunter has a quick netherite pickaxe for attacking

Miscellaneous

$\color{Green}{\textsf{+}}$ Players are now able to see death messages

$\color{Green}{\textsf{+}}$ Books now show current configuration values when given

$\color{Green}{\textsf{+}}$ Some fixes to player lobby spawnpoint being off across games

$\color{Green}{\textsf{+}}$ Ensures players leaving in weird times doesn't affect gameplay

$\color{Green}{\textsf{+}}$ Shows the particle when a player chooses one

$\color{Green}{\textsf{+}}$ Maps now clear items when the games end

$\color{Green}{\textsf{+}}$ Added simple function tag for updating abilities that other games can utilize now

$\color{Green}{\textsf{+}}$ Fixes migrations to work no matter where it starts

v1.3

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@FancyPotatOS FancyPotatOS released this 07 May 23:02

More Content!

Lots a new ghost ability, and 5 new maps!

The link to the resource pack is here: https://drive.google.com/file/d/1eBihk_qf_e67KmNqcsr95aGCNRxn_yVU/view?usp=sharing
For example, the line in server.properties should be
resource-pack=https\://drive.google.com/uc?export\=download&id\=1eBihk_qf_e67KmNqcsr95aGCNRxn_yVU

Do not install in a world you care about as it may result in parts of it being destroyed

Compatible datapack versions

player_motion (1.4.2)
Blockstates (1.0.3)

Changes

Ghosthunt

Ghosts

$\color{Green}{\textsf{+}}$ Ghosts are given a Ghost Compass to track survivors when a minute's left

$\color{Green}{\textsf{+}}$ Ghosts can now cling to walls by crouching against them. Clinging drains the ghost's energy, however.

Maps

🔎 Added the Haunted Ruins map by Shine9000

🔎 Added the Rocks map by mini_mc1

🔎 Added the The Lighthouse map by Moshyn

🔎 Added the Haunted Hillside map by Mohawk2

🔎 Added the Spooky Mansion map by PaySafeKaart

v1.2

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@FancyPotatOS FancyPotatOS released this 05 May 02:13

Rebalancing and bug fixes

Lots of class rebalancing, especially to arrow-based classes. Added some ghost particle customizability!

Note: You cannot overwrite an existing GhostCraft datapack with this one - you must either create a new world or run the command function ghostcraft:meta/migrations/latest_version, which will also reset your world and configurations

The link to the resource pack is here: https://drive.google.com/file/d/1eBihk_qf_e67KmNqcsr95aGCNRxn_yVU/view?usp=sharing
For example, the line in server.properties should be
resource-pack=https\://drive.google.com/uc?export\=download&id\=1eBihk_qf_e67KmNqcsr95aGCNRxn_yVU

Do not install in a world you care about as it may result in parts of it being destroyed

Compatible datapack versions

player_motion (1.4.2)
Blockstates (1.0.3)

Changes

Ghosthunt

Survivors

$\color{Green}{\textsf{+}}$ Survivors take 48% less damage from arrows. (Projectile Protection VI)

$\color{Red}{\textsf{⎯}}$  Self damage done to survivors team-attacking now scales with damage given

Ghosts

$\color{Green}{\textsf{+}}$ Daytime is no longer a possible game time

$\color{Green}{\textsf{+}}$ Stabbing now has a radius of 1.5 blocks

$\color{Green}{\textsf{+}}$ Crafting table will overshoot less

$\color{Green}{\textsf{+}}$ Crafting table does more damage (3.5 hearts)

$\color{Green}{\textsf{+}}$ Flashbang particles are more dense and have more height, making them effectively smoke grenades

$\color{Green}{\textsf{+}}$ All grenade items have a shorter fuse (from 4 seconds to 3 seconds)

$\color{Orange}{\textsf{∼}}$ Players can now change their ghost particles

$\color{Red}{\textsf{⎯}}$  Added a one second cooldown to the Scare item

Gameplay

🔎 The map is now cleared of extraneous items such as Crafting Tables or Hunter's Traps

🔎 Players cannot be a ghost twice in a row

🔎 Dead players now see the glow effect on the ghost

Kits

Archer

$\color{Green}{\textsf{+}}$ Archers now have feather falling like promised

$\color{Green}{\textsf{+}}$ Self-damage from the bow has been reduced slightly due to team-attack misalignment from projectile damage

$\color{Red}{\textsf{⎯}}$  Grappling hooks no longer stick to players

Shotbow

$\color{Green}{\textsf{+}}$ Self-damage from the shotbow has been reduced slightly due to team-attack misalignment from projectile damage

$\color{Green}{\textsf{+}}$ Shotbow has tighter spread and twice as many arrows fired (Shotgun II, 24 degree arc and 9 arrows total)

$\color{Red}{\textsf{⎯}}$  Shotbow deals slightly less damage

$\color{Red}{\textsf{⎯}}$  Shotbow has normal crossbow loading time

Machine Bow

$\color{Red}{\textsf{⎯}}$  Machinebow deals significantly less damage

Soldier

$\color{Green}{\textsf{+}}$ Grenades do more damage to the ghost (roughly 2.5 to 4 hearts)

$\color{Green}{\textsf{+}}$ Grenades have a larger area of effect (6 blocks)

$\color{Green}{\textsf{+}}$ Grenades do less damage to survivors

$\color{Red}{\textsf{⎯}}$  Damaging survivors with Grenades hurts the thrower

Miscellaneous

🔎 Zombie players no longer attack you in the lobby

🔎 Can cancel game and toggle music during countdown

🔎 Inventories are not cleared when a player starts a countdown

🔎 Fixes player inventory setup during lobby death

v1.1

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@FancyPotatOS FancyPotatOS released this 03 May 00:07

Version, Link, and World Creation Updates

Fixed up the world initialization so that the first player isn't stranded. All the links should be up-to-date as well.

Note: You cannot overwrite an existing GhostCraft datapack with this one - you must either create a new world or run the command function ghostcraft:meta/migrations/latest_version, which will also reset your world and configurations

The link to the resource pack is here: https://drive.google.com/file/d/1eBihk_qf_e67KmNqcsr95aGCNRxn_yVU/view?usp=sharing
For example, the line in server.properties should be
resource-pack=https\://drive.google.com/uc?export\=download&id\=1eBihk_qf_e67KmNqcsr95aGCNRxn_yVU

Do not install in a world you care about as it may result in parts of it being destroyed

Compatible datapack versions

player_motion (1.4.2)
Blockstates (1.0.3)

v1.0

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@FancyPotatOS FancyPotatOS released this 02 May 23:18

First Release!

The link to the resource pack is here: https://drive.google.com/uc?export=download&id=1UsChlYFSUJSFgiRgMftIwX1ylZNzBggn
For example, the line in server.properties should be
resource-pack=https\://drive.google.com/uc?export\=download&id\=1UsChlYFSUJSFgiRgMftIwX1ylZNzBggn

Do not install in a world you care about as it may result in parts of it being destroyed

Compatible datapack versions

player_motion (1.3.1)
Blockstates (1.0.3)