v2.0.0
After 2 years, I've decided to update the mod to the latest version (26.2 as of writing)!
Changes:
- Made more commands' parameters optional (parameters surrounded by [square brackets] indicate optional)
- /heal [alsoFeed]
- /explode [createFire]
- /enchantsword [sharpness] [sweepingEdge] [mending] [unbreaking] [fireAspect] [knockback] [looting]
- Added back /modifyTreeHeight (which internally just sets the gamerule)
- Added /resetTreeHeight (Resets the tree height modifier back to default)
- Added /toggleExplosiveProjectiles (Toggles explosive projectiles on/off)
- Fixed certain sounds not playing
- Maybe other stuff I forgot
Internal/developer changes
- Made the codebase more cleaner and organized
- Other more stuff