Skip to content

Releases: Fesuoy1/Easy-Commands-26.X

v2.4.0-neoforge

Choose a tag to compare

@Fesuoy1 Fesuoy1 released this 14 Jul 23:00

Changes:

  • Added gamemode alias commands
    • /creative [players]
    • /survival [players]
    • /adventure [players]
    • /spectator [players]

If you find bugs/crashes, please report them by opening an issue.

If you want to support me, please download this mod from Modrinth instead!

v2.4.0-fabric

Choose a tag to compare

@Fesuoy1 Fesuoy1 released this 14 Jul 23:03

Changes:

  • Added gamemode alias commands
    • /creative [players]
    • /survival [players]
    • /adventure [players]
    • /spectator [players]

If you find bugs/crashes, please report them by opening an issue.

If you want to support me, please download this mod from Modrinth instead!

v2.3.0-neoforge

Choose a tag to compare

@Fesuoy1 Fesuoy1 released this 11 Jul 04:45
c83c301

🎉 Mod has been ported to NeoForge!

There should be no functional differences between the Fabric and NeoForge versions.
If you encounter any issues (specific to NeoForge), please report them by opening an issue.

If you want to support me, please download this mod from Modrinth instead!

v2.3.0

Choose a tag to compare

@Fesuoy1 Fesuoy1 released this 01 Jul 08:01

Changes:

  • Added new tool/weapon enchant commands:
    • /enchantaxe <efficiency> [fortune] [silkTouch] [sharpness] [mending] [unbreaking]
    • /enchantshovel <efficiency> [fortune] [silkTouch] [mending] [unbreaking]
    • /enchanthoe <efficiency> [fortune] [silkTouch] [mending] [unbreaking]
    • /enchantbow <power> [punch] [flame] [infinity] [mending] [unbreaking]
    • /enchantcrossbow <multishot> [piercing] [quickCharge] [mending] [unbreaking]
    • /enchantmace <density> [breach] [windBurst] [smite] [baneOfArthropods] [fireAspect] [mending] [unbreaking]
    • /enchantspear <sharpness> [smite] [baneOfArthropods] [knockback] [fireAspect] [looting] [lunge] [mending] [unbreaking]
    • /enchanttrident <loyalty> [impaling] [riptide] [channeling] [mending] [unbreaking]
    • /enchantfishingrod <luckOfTheSea> [lure] [mending] [unbreaking]

Internal/developer changes:

  • Used Map.of() instead of HashMap in EnchantSwordCommand and EnchantPickaxeCommand
  • Major: Added automatic game tests when building the mod
    • Note: For making huge changes or adding new commands, You are still recommended to test them in-game manually just to be safe
  • Usual code cleanup, etc.

If you find bugs/crashes, please report them by opening an issue.

If you want to support me, please download this mod from Modrinth instead!

v2.2.0

Choose a tag to compare

@Fesuoy1 Fesuoy1 released this 01 Jul 01:02

Changes:

  • Made more commands' parameters optional
    • /repairall [repairInventory] (Default: false)
    • /feed [players] (Feeds yourself if no players specified)
    • /knockback [amount of levels] [target] (Default level: 10)
    • /knockbackstick [amount of levels] [target] (Default level: 10)
    • /setExplosionPower [power] (Shows current value if no power given)
    • /modifyTreeHeight [height] (Shows current height if none specified)
  • Added optional target player argument to:
    • /repair [target]
    • /repairinventory [target]
    • /knockback [level] [target]
    • /knockbackstick [level] [target]
  • /toggleExplosiveProjectiles can now be set explicitly with [true/false] instead of just toggling
  • Some fixes

If you find bugs/crashes, please report them by opening an issue.

If you want to support me, please download this mod from Modrinth instead!

v2.1.1

Choose a tag to compare

@Fesuoy1 Fesuoy1 released this 28 Jun 03:21

Changes:

  • Added update checker for mod menu

If you find bugs/crashes, please report them by opening an issue.

If you want to support me, please download this mod from Modrinth instead!

v2.1.0

Choose a tag to compare

@Fesuoy1 Fesuoy1 released this 26 Jun 22:49

Changes:

  • Added /enchantpickaxe command:
    • /enchantpickaxe <efficiency> [fortune] [mending] [unbreaking] [silkTouch]
  • Both /enchantsword and /enchantpickaxe now work with any sword/pickaxe, including modded ones

Internal/developer changes

  • Cleaned up unused client initializations
  • Removed empty client-side entrypoint and unused client mixins config
  • Gamerules are now registered directly in the mod initializer instead of a static initializer
  • Code cleanup, etc.

If you find bugs/crashes, please report them by opening an issue.

If you want to support me, please download this mod from Modrinth instead!

v2.0.0

Choose a tag to compare

@Fesuoy1 Fesuoy1 released this 25 Jun 22:08

After 2 years, I've decided to update the mod to the latest version (26.2 as of writing)!

Changes:

  • Made more commands' parameters optional (parameters surrounded by [square brackets] indicate optional)
    • /heal [alsoFeed]
    • /explode [createFire]
    • /enchantsword [sharpness] [sweepingEdge] [mending] [unbreaking] [fireAspect] [knockback] [looting]
  • Added back /modifyTreeHeight (which internally just sets the gamerule)
  • Added /resetTreeHeight (Resets the tree height modifier back to default)
  • Added /toggleExplosiveProjectiles (Toggles explosive projectiles on/off)
  • Fixed certain sounds not playing
  • Maybe other stuff I forgot

Internal/developer changes

  • Made the codebase more cleaner and organized
  • Other more stuff

If you find bugs/crashes, please report them by opening an issue.

If you want to support me, please download this mod from Modrinth instead!