Releases
v2.3.0
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Changes:
Added new tool/weapon enchant commands:
/enchantaxe <efficiency> [fortune] [silkTouch] [sharpness] [mending] [unbreaking]
/enchantshovel <efficiency> [fortune] [silkTouch] [mending] [unbreaking]
/enchanthoe <efficiency> [fortune] [silkTouch] [mending] [unbreaking]
/enchantbow <power> [punch] [flame] [infinity] [mending] [unbreaking]
/enchantcrossbow <multishot> [piercing] [quickCharge] [mending] [unbreaking]
/enchantmace <density> [breach] [windBurst] [smite] [baneOfArthropods] [fireAspect] [mending] [unbreaking]
/enchantspear <sharpness> [smite] [baneOfArthropods] [knockback] [fireAspect] [looting] [lunge] [mending] [unbreaking]
/enchanttrident <loyalty> [impaling] [riptide] [channeling] [mending] [unbreaking]
/enchantfishingrod <luckOfTheSea> [lure] [mending] [unbreaking]
Internal/developer changes:
Used Map.of() instead of HashMap in EnchantSwordCommand and EnchantPickaxeCommand
Major : Added automatic game tests when building the mod
Note: For making huge changes or adding new commands, You are still recommended to test them in-game manually just to be safe
Usual code cleanup, etc.
If you find bugs/crashes, please report them by opening an issue.
If you want to support me, please download this mod from Modrinth instead!
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