Repository navigation
Home
Gur Ladizhinsky edited this page Jul 5, 2023
·
10 revisions
Welcome to the Frog Forge wiki!
This wiki will contain:
- An introduction to Frogman Magmaborn's mechanics - both in-game and internally.
- A single tutorial, showcasing how to make a complete mod using all available editors.
- Documentations for event commands.
It's currently work-in-progress, and written for Frog Forge version 0.5.8.5.
There are three ways to launch Frog Forge:
- In the Steam version, select
Launch Frog Forge (modding tool)when pressing Play. - You can download
FrogForge.zip(not the Gameless version) from the Releases page and openFrogForge.exeto use it without Steam and the base game. - Lastly, you can clone Frogman Magmaborn's source code and either build Frog Forge as well or download
FrogForgeGameless.zipfrom the Releases page. This option requires installing Unity, and isn't recommended unless you want to edit Frogman Magmaborn's source code as well.
After launching it, it should look something like this:

I will be using a zoom amount of 2 and dark mode through this tutorial, but you can always change that in the Preferences.
- Introduction - Frogman Magmaborn mechanics:
- Tutorial - Creating a complete Gravity Banana mod (TBA):
- Getting started
- Classes & Units:
- The Portrait editor
- The Class editor
- The Unit editor
- Maps & Levels:
- The Tileset editor
- The Level Metadata editor
- The Map editor, part 1 - tilemaps
- The Map editor, part 2 - units
- The Map editor, part 3 - objectives
- Events:
- The Map editor, part 4 - events
- The Conversation editor
- Finishing touches:
- The CG editor
- The Music editor
- Editing the game settings
- Using the debug options
- Exporting the project
- Eventing documentations (TBA):
- Identifiers
- Requirements
- Demands
- Commands