You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Gur Ladizhinsky edited this page Jun 27, 2022
·
1 revision
Identifiers
Identifiers are only used in conversations. They’re used to identify conversations before they’re even loaded, and determine stuff like priority and uniqueness.
Priority determines which conversation will be selected when there are multiple options - higher priority conversations will always be selected before low priority conversations.
Unique
Args: unique (bool)
Example: unique:T
Unique determines whether a conversation is repeatable or one-time. Unique conversations will never appear again after the player has seen both their pre-battle and post-battle parts.
ID
Args: name (string)
Example: id:MeetXirveros
All unique conversations with the same ID will stop appearing once a user has finished one.