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Releases: FireDragonGameStudio/hack-the-track
Releases · FireDragonGameStudio/hack-the-track
Release list
Telemetry Rush + XR - Demo Release
- XR client implementation
- 360° video streaming from windows app to XR client
- "Live Stream" mock on XR client
- Streaming chart data to client
- Make application controllable from XR client
- Play/Pause
- Spawn/Despawn car
- Toggle chart data
- Camera switching
- Car controls
- Hide/Show UI
- ...
Telemetry Rush - Demo Release
🚀 Telemetry Rush v0.1.0 – Demo Release
Excited to announce the first release of Telemetry Rush, the hackathon‑built racing telemetry and endurance analysis platform!
✨ Highlights
-
Windows Application
- Unity‑based simulation executable with integrated telemetry playback.
- Real‑time UI for speed, RPM, gear, throttle, braking, steering, and lap distance.
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Telemetry Streaming
- Python server streams vehicle telemetry + weather data via WebSocket.
- Playback controls: play, pause, reverse, restart, speed adjustment, seek.
-
Vehicle Visualization
- Cars rendered on spline tracks with steering, wheel rotation, and GPS positioning.
- Dynamic track path drawing with
LineRenderer.
-
Weather Effects
- Rain, fog, skybox tint, wind, and sun position adapt to telemetry input.
- UI shows current weather condition and icon.
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Endurance Racing Analytics
- Lap times, sector splits, top speeds, and flags displayed in charts.
- Top‑10 fastest lap analysis and race result summaries.
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Leaderboard Tracking
- Live leaderboard streamed via WebSocket.
- Positions, laps, gaps, and best lap stats updated dynamically.
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Camera & Vehicle Selection
- Switch between vehicles and multiple Cinemachine cameras.
- Player car mode with cockpit/follow views and lap/sector time recording.
🛠️ Servers Included
telemetry_server.py– streams telemetry + weather datasection_endurance_server.py– streams lap eventsleaderboard_server.py– streams race standings