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Telemetry Rush - Demo Release

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@FireDragonGameStudio FireDragonGameStudio released this 15 Nov 16:34
· 4 commits to main since this release
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🚀 Telemetry Rush v0.1.0 – Demo Release

Excited to announce the first release of Telemetry Rush, the hackathon‑built racing telemetry and endurance analysis platform!

✨ Highlights

  • Windows Application

    • Unity‑based simulation executable with integrated telemetry playback.
    • Real‑time UI for speed, RPM, gear, throttle, braking, steering, and lap distance.
  • Telemetry Streaming

    • Python server streams vehicle telemetry + weather data via WebSocket.
    • Playback controls: play, pause, reverse, restart, speed adjustment, seek.
  • Vehicle Visualization

    • Cars rendered on spline tracks with steering, wheel rotation, and GPS positioning.
    • Dynamic track path drawing with LineRenderer.
  • Weather Effects

    • Rain, fog, skybox tint, wind, and sun position adapt to telemetry input.
    • UI shows current weather condition and icon.
  • Endurance Racing Analytics

    • Lap times, sector splits, top speeds, and flags displayed in charts.
    • Top‑10 fastest lap analysis and race result summaries.
  • Leaderboard Tracking

    • Live leaderboard streamed via WebSocket.
    • Positions, laps, gaps, and best lap stats updated dynamically.
  • Camera & Vehicle Selection

    • Switch between vehicles and multiple Cinemachine cameras.
    • Player car mode with cockpit/follow views and lap/sector time recording.

🛠️ Servers Included

  • telemetry_server.py – streams telemetry + weather data
  • section_endurance_server.py – streams lap events
  • leaderboard_server.py – streams race standings