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Vanilla minecarts cap at 8 blocks per second, furnace minecarts crawl, and rails are flat-feeling by tier 1. This mod reworks both rails and cart physics so minecart transport becomes a viable endgame option.
New to the mod? Start with the Getting Started guide.
Copper Rails: four oxidation tiers (Unaffected, Exposed, Weathered, Oxidized) set a per-rail max speed of 40, 20, 10, and 5 blocks per second. Waxable with honeycomb, scrapable with an axe, oxidize naturally like vanilla copper blocks.
Furnace Minecart: accepts any fuel (not just coal), faces away from the placer, self-propels along its facing while lit. The vanilla max-speed halving is removed.
Trains: a fueled furnace minecart attaches up to 7 trailers behind it. A 5% speed penalty per cart. Auto-pulls fuel from the first trailer if it is a chest or hopper minecart. Powered rails toggle the whole train on or off.
Dispenser Minecart: new entity with a 9-slot inventory. Flippable facing. Fires one item when passing over a powered activator rail, with an 8-tick cooldown.
- Physics: keeps horizontal velocity in the air, slides on ice, no slope slowdown on furnace carts, consistent slowdown within trains.
- Source on GitHub
- Aqu1tain: design and development
- green_jab: original minecart system design in Fixed Minecraft, used with permission
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Systems
Mechanics