Releases: FluxsyumStudios/Cullify
Releases · FluxsyumStudios/Cullify
Release list
1.4.0
[1.4.0] - 2026-07-12
✨ New Features
- 🎬 Cinematic Benchmark Camera: Added
/cullify benchmark start <seconds>. The mod will now lock your movement and rotate the camera 360° automatically, ensuring perfectly accurate performance comparison tests. - 📊 Gorgeous Results Screen: After finishing a benchmark, you are greeted with a beautiful glassmorphic screen showing your FPS gains, 1% Lows (stability), and how many plants were culled.
⚡ Performance & Stability (Fewer Stutters!)
- 🚶 Smooth Walking: Increased the threshold for updating culled chunks. The game no longer aggressively rebuilds chunks with every step, completely removing stutters at higher render distances (like 12+ chunks).
- 🧠 Rebuilt Culling System: Replaced the old heavy memory grid with a smart bounding-box math system. This saves a huge amount of RAM and makes plant scanning hundreds of times faster.
- 🧹 Micro-Stutter Fix: Stopped allocating temporary blocks in memory during culling calculations. This prevents Java memory dumps, leading to much smoother frame rates.
- 🚀 Faster Double-Tall Plants: Caching properties of tall grass and large flowers is now instant, reducing CPU overhead in heavy biomes.
- 💻 Less CPU Usage: Background world checks now trigger less frequently, leaving more CPU power for actual rendering.
1.3.1
[1.3.1+mc1.21.1] - 2026-07-03
➕ Added / New Features
- 🎛️ Draggable Sliders: Replaced the old distance click-cards with smooth, draggable sliders in the config menu.
- 💚 Sodium Slider Integration: Added the "LOD Density" slider option natively inside the Sodium settings page.
- 🎨 Custom Glassmorphic UI: Redesigned the config menu screen with a premium dark theme, animated culling shape previews, glowing green neon borders, and rich tooltips.
- 🌐 Better Translations: Added full localization support for 13 languages.
🐛 Bug Fixes
- 🔧 Fixed Startup Crash: Fixed a game crash on startup if Vanillin mod was not installed.
- ⚡ Concurrency Protection: Fixed rare background crashes when loading/unloading chunks.
- 🔍 Voxel Grid Flickering Fix: Fixed block rendering flickering issues when moving fast by using atomic swaps.
- 📐 LOD Block Outline Fix: Fixed block outline wireframes showing up on invisible plant spaces where blocks were culled.
- 🧹 Cache Section Fix: Fixed cached section states being deleted too early under background thread latency.
- 🔄 Math.abs Random Bug: Fixed a math overflow bug in the LOD generator causing uneven plant density distribution.
⚡ Performance Optimizations
- 📦 Memory Double-Buffering: Reuses voxel grid memory arrays instead of allocating 2MB buffers repeatedly, saving RAM and avoiding GC micro-stutters.
- ⚙️ Fast-Path Plant Check: Replaced slow registries checks with quick direct Java class checks for 99% of plant lookups.
- 🎮 UI Optimization: Cached visual glow animation math so it runs once per frame instead of calculating per option card.
- ⛓️ Debounced Reload: Consecutive config changes now trigger exactly one world redraw instead of reloading the world multiple times.
1.2.0
[1.2.0+mc1.21.1] - 2026-06-28
🎨 Visual & Assets Updates
- 🏷️ New Mod Logo: Updated the mod logo (
Cullify.png) to a new high-resolution 2048x2048 design. Replaced the mod list icon, Custom HUD overlay icon, and menu screens. - 🖼️ Sodium Sidebar Icon: Configured the Cullify option tab inside the Sodium menu to display the custom mod icon natively next to the tab name (
setNonTintedIcon).
📈 Benchmark & Performance Profiling
- ⏱️ Two-Phase Comparison Benchmark: The
/cullify benchmark start <seconds>command now triggers an automated, two-phase comparative benchmark:- Phase 1: Temporarily disables Cullify and measures rendering performance (warmup + recording).
- Phase 2: Re-enables Cullify and records performance under the same conditions.
- 📊 Detailed FPS Metrics: Tracks precise frame times to calculate Average FPS, Minimum/Maximum FPS, and critical gaming benchmarks (1% low and 0.1% low frame rates).
- 📄 Interactive Summary & File Links: Generates a side-by-side comparison report text file, displays a colorized chat summary with performance gain percentages, and prints a clickable file link in chat to open the report instantly.
🧪 Sodium & Compatibility Improvements
- ⚡ Native Sodium Options: Fully resolved the startup crash related to duplicate mod ID entries (
IllegalArgumentExceptioninConfigManager.registerConfigs) under Sodium 0.8.x. Removed redundant annotations and unified option registering through standardneoforge.mods.tomlmod properties. - 📦 Element Name Translation: Integrated element translation support (
setElementNameProvider) for the Culling Shape enum, and provided translations for all geometric shapes in English and Brazilian Portuguese. - ⚙️ Default Values & Storage Handlers: Fully populated option builders with proper default values and background storage handlers (
ClientEventHandler::scheduleDebouncedSave) to preventNullPointerExceptionduring Sodium configurations setup.
🌐 Localization & Translations
- 🇧🇷 Translation Coverage: Added missing translation keys (
cullify.options.pageand shapes names) for both English (en_us.json) and Portuguese (pt_br.json).