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[1.4.0] - 2026-07-12
✨ New Features
🎬 Cinematic Benchmark Camera: Added /cullify benchmark start <seconds>. The mod will now lock your movement and rotate the camera 360° automatically, ensuring perfectly accurate performance comparison tests.
📊 Gorgeous Results Screen: After finishing a benchmark, you are greeted with a beautiful glassmorphic screen showing your FPS gains, 1% Lows (stability), and how many plants were culled.
⚡ Performance & Stability (Fewer Stutters!)
🚶 Smooth Walking: Increased the threshold for updating culled chunks. The game no longer aggressively rebuilds chunks with every step, completely removing stutters at higher render distances (like 12+ chunks).
🧠 Rebuilt Culling System: Replaced the old heavy memory grid with a smart bounding-box math system. This saves a huge amount of RAM and makes plant scanning hundreds of times faster.
🧹 Micro-Stutter Fix: Stopped allocating temporary blocks in memory during culling calculations. This prevents Java memory dumps, leading to much smoother frame rates.
🚀 Faster Double-Tall Plants: Caching properties of tall grass and large flowers is now instant, reducing CPU overhead in heavy biomes.
💻 Less CPU Usage: Background world checks now trigger less frequently, leaving more CPU power for actual rendering.