R3NE 0.6.5
R3NE 0.6.5 — Fresh Coat
A cleaner, more delightful node canvas — flowing wires, alignment tools, a searchable library, 2D transform gizmos, node error/bypass states, and a redesigned welcome.
New
- Cable flow you can read. Wires now show direction with a subtle animated flow on hover/selection, highlight the cable under the cursor, and dim the unrelated ones so a busy graph stays legible.
- Canvas tooling. A minimap for big graphs, alignment guides while dragging, and snap-to-grid — all in the View menu.
- Search the node library. A search field at the top of the library filters every node by name; results are draggable straight onto the canvas.
- 2D transform gizmos. Move, rotate and scale a Picture right in the viewport, with an Apple-style rotation handle. Hold ⇧ Shift to snap — rotation to a degree step and moving to a pixel grid — both adjustable in Settings → Canvas.
- Node states you can see. A node that fails to evaluate or compile now shows a red error border, a status LED and the message on hover, and bypassed nodes read at a glance with a dimmed look and a “BYPASS” badge.
- Redesigned welcome screen. A cleaner two-column launcher — recent projects and actions on the left, the R3NE mark on the right.
Improved
- A calmer, sharper canvas. Refined node look with a magenta selection glow, a cleaner grid, and more legible port labels and values.
- Centered, simpler window title — just the file name and R3NE.
- Lighter and faster. Static shaders (no time/animation) no longer re-render every frame, and the canvas skips redundant per-tick UI work — smoother with big graphs.
Fixed
- 3D camera stays put. Opening a project with a Gaussian splat no longer auto-frames and overwrites your saved camera — it used to land in a different spot each time.