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R3NE 0.7.0

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@FranciscoOutonB FranciscoOutonB released this 22 Jul 23:19

R3NE 0.7 — Live Wire

R3NE steps on stage. 0.7 introduces Live Mode: a second way to see your composition — not as a graph, but as a performance control surface. Big buttons, rotary knobs, bento-grid tiles: build in the graph, perform in Live.

Added

  • Live Mode — a new "Live" tab over the canvas (⌘L, or Live → Live Dashboard). Opted-in nodes appear as tiles on a free dashboard grid: drag a tile by its header to move it, resize from the corner, everything snaps to the grid (overlaps are rejected — nothing reflows mid-set). Layout is saved per project.
  • Tiles built for hands — each tile carries a giant ON/BYPASS button and the node's published parameters (the antenna toggles) as flat rotary knobs and large latch buttons. Tap a tile to select the node in the inspector.
  • R3Knob — new rotary control: 270° arc, vertical drag, ⇧ for fine control, double-click to reset, editable value readout. Full MIDI learn (badge + latch menu), keyframe diamond, auto-key and undo — everything the sliders do.
  • Show in Live — opt nodes in from the grid button in Properties or right-click → "Show in Live" on the canvas.
  • Timeline clips — video players in timeline-sync mode now place as draggable clip blocks on their track, with Clip Start and In point controls.
  • Picture: multiple sources — the texture input accepts multiple connections (e.g. several placed clips active at different times); the active one shows automatically.

Performance

  • MIDI input coalesces flooded controller values per 120 Hz window — flick a fader across a dashboard full of tiles and the UI keeps up.
  • Live tiles resolve their parameter list once, not on every MIDI-driven redraw.