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Half-Life Featureful SDK 2026-07-30

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@FreeSlave FreeSlave released this 30 Jul 12:32

This release includes:

  • The mod sample with all needed assets and demo maps.
  • The dev-only package that includes only updated game libraries and FGD.
  • The apk for Android (you'll need to manually put the featureful mod folder in your Android Xash3D-FWGS installation)
  • Custom FGD provided by the community with related assets (like entity-specific icons and models) that might help the level designer.

Note: zhlt entities are not included in the FGD. You must add zhlt.fgd to your game profile configuration in the map editor.

If you already have a mod in development based on Half-Life Featureful read this article to get the idea how to apply the new SDK version for your project.

Changelog

Bugfixes

Entities

Entity templates

  • Added property material to configure the material hit sound for the entity.

Skill variables

  • Added sk_turret_searchtime, miniturret_searchtime and sentry_searchtime skill variables for configuring the time before the turret gets deactivated if it doesn't see any enemies.

Server features

  • Removed sentry_retract feature from features/featureful_server.cfg.

Multiplayer

  • Material-specific hit sounds now play in multiplayer by default (they didn't play in Half-Life). Added mp_playtexturesounds to control the behavior.

Documentation