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Splasher Archipelago Client (v.0.0.1)

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@Frisk202020 Frisk202020 released this 30 May 00:03
· 44 commits to master since this release

Splasher Archipelago (v.0.0.1)

This is the first release of an implementation of Archipelago for Splasher, a 2D-plateformer by the Splashteam. This first release does not implement options (though these are defined in the APWorld as a Roadmap, not implemented in the client) but implements a playable world providing a smooth experience (items / locations work correctly, the game handles reconnection...).

What is this randomizer ?

Splasher is a game with collectables in all levels included in the item pool. The base game is linear, but the Archipelago implementation opens every level (can be toggled in the future) and rather shuffles unlockable power ups.

The main (noticed) unstable point is the logic of the randomizer.

Game Page | Setup