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EN NodeGuide

FuryNocturnTV (Tare Fernandez) edited this page Feb 12, 2026 · 5 revisions

๐Ÿ“ Reference: Prompts Category

The nodes in this category are designed to standardize how the model receives instructions, ensuring visual consistency and ease of use.

๐ŸŸข Advanced Prompt

This node is the master builder of Studio Fury. Instead of a single chaotic text box, it divides the prompt into art direction layers.

Inputs:

  • Quality: Quality labels (e.g., Masterpiece, High Quality).

  • Style: Defines the aesthetic (e.g., Realistic, Anime, Oil Painting).

  • Camera: Angles and lenses (e.g., Wide Angle, Close Up, Bokeh).

  • Subject: The center of the image (e.g., "A cybernetic knight").

  • Environment: The background and lighting (e.g., "Neon city, rainy night").

  • Embeddings: Connection for injecting positive and negative embeddings.

Output:

  • CONDITIONING: The texts are concatenated in the optimal order (Quality -> Style -> Subject...) and encoded using CLIP to feed the Sampler.

๐ŸŸข Embeddings Selector (Visual!)

One of the most advanced nodes in the suite. It scans your embeddings folder and presents an interactive list.

Usage:

  • Left Click: Activates an embedding as Positive (P).

  • Right Click (or second click): Changes it to Negative (N).

  • Middle Click / Reset: Deactivates it.

  • Scroll: Allows you to navigate through long lists of files without the node growing infinitely.

Tip: This node automatically sends corrected names to the Advanced Prompt node.

๐ŸŽฌ Reference: Director & Dataset Category

This category manages the asset lifecycle and intelligent render execution.

๐Ÿ“‚ Project Manager

Starts the workflow. Defines the root folder name in output/StudioFury/ where everything will be saved.

  • CLIP/VAE: Centralizes these models so that all entities on the bus automatically inherit them.

๐Ÿ‘ค Add Entity

Registers a character or scene on the data bus.

  • ID: Unique identifier (e.g., "Hero_01").

  • Scene Orientation: Allows you to choose formats such as IMAX, Cinema, or Portrait. The node automatically adjusts the optimal resolution.

๐Ÿง  Director Engine

Unlike a regular Sampler, this node is the "mass renderer."

  • Logic: Iterates through all entities registered on the bus and renders them one by one.

    • VRAM Safe: Implements automatic GPU cache clearing (torch.cuda.empty_cache) to prevent blockages in long render queues.

๐Ÿ–ผ๏ธ Scene Composer

Enables precise compositing.

  • Blending: Blends the character onto the background using GPU tensors, maintaining maximum quality.

  • Coordinates: Visually controls scale and position (X/Y).

๐Ÿ’พ Smart Saver

Saves results with technical metadata.

  • .fury Format: Not just an image; it saves the original latents so you can load the file later and continue editing without data loss.

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