0.6.1-pre-release
Direct Link: https://gizmodragon.com/CombatantsLauncher.zip
Notice:
- Due to how Cloudflare caches updates you may need to do a complete in-place update to receive all the new additions. Delete the contents of the old launcher and files and then extract the new CombatantsLauncher.zip. Or, use the attached runUpdater.bat and Updater.ps1 attached to update the mod. You must use the new Updater.ps1 provided as it has a fix for the Cloudflare issue.
Updates:
- Added Tarnished Edition content
- Added new map The Void (beta)
- Started rolling out an updated method of entering arenas to all the maps. This will allow us to completely enclose arenas and disallow knockouts completely from happening
- Updated the overall visual feedback of Resurrecting Ashes. This will make it more clear that the item is active. It will also now break and then disable upon entering a respawn arena
- Added new icons to clearly define each map type
- Updated Warrior's Rest's Waterfall Arena to now be a more official arena. Including full arena bounds and its own bonfire warp
- Yharnam Alley Arena has been added but is still under construction as it requires some specific alterations to be excluded from the normal map
- Added a new unstuck feature. If the mod detects that your character is falling infinitely, rather than dying you will be warped back to the Roundtable Hold
- Removed live pattern lookups during runtime. This will help with various functions and will improve their performance
Bug Fixes:
- Made some adjustments to player summoning that should help alleviate the Failed to Summon bug. However this issue is ongoing and I am actively looking to resolve
- Resolved an issue where players would crash when entering or exiting spirit summon areas (idk if i already provided the patch notes on this)
- Had to roll back the player "tint" fix as it would cause team color items to no longer allow players to return to their original player color. I am working on a new fix for this
...to be added
Known Issues:
...to be added
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