-
Notifications
You must be signed in to change notification settings - Fork 0
Working with Project Files in VS Code
The projects repository uses several file types because different SDLC phases use different tools.
Examples:
README.mdgame_storyboard.mdtext_based_game_sdw.md
Markdown is plain text with simple formatting marks.
To preview a Markdown file in VS Code, right-click the file and choose Open Preview, or use the Markdown preview button when available.
The Project One world map uses Draw.io format.
Open design/game_map.drawio in the course IDE. The course setup includes Draw.io integration in VS Code.
Keep the required .drawio format. Do not replace the graded map file with only a screenshot, PNG, or PDF unless the current assignment directions explicitly allow that format.
The course IDE includes pseudocode support for .pseudo files.
Pseudocode is a design language, not executable Python. Use clear steps, indentation, and course-appropriate keywords to describe logic.
The milestone and Project Two use Python source files:
prototype/move_between_rooms.pysrc/text_based_game.py
Run Python from the repository root so relative paths in the instructions match your current location.
When the Explorer shows it140-projects as the top folder, your integrated terminal should normally be able to use paths such as:
design/game_storyboard.md
prototype/move_between_rooms.py
src/text_based_game.py
If a command says a file does not exist, first run:
pwd
git statusOn PowerShell, Get-Location can also show the current folder.
The repository may contain configuration, workflow, or reference files that support the course environment.
Edit the student-work files identified by the README. Leave course-managed files unchanged unless the activity specifically tells you to modify them.