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iw4Strike v0.2.0 alpha (Windows)
Pre-releaseSecond alpha of iw4Strike: Counter-Strike gameplay on Call of Duty: Modern Warfare 2 maps, built on IW4L.
⚠️ Alpha. Rounds, money, the buy menu and the bomb are not in yet.
What you need
- Call of Duty: Modern Warfare 2 (2009) on Steam
- Counter-Strike: Source on Steam (weapon models, sounds and HUD are read from your install). Without it you can point the game at a Counter-Strike 1.6 install instead (see
README.txt).
No game files are included.
How to play
- Download
iw4Strike-v0.2.0-windows.zipand extract it to a folder you can write to (for example Desktop or Documents, not Program Files). - Run
iw4l.exe. If SmartScreen warns you, click More info → Run anyway. - MW2 and CS:S are found through Steam automatically. If not, see
README.txtin the folder. - Press **
** (the key under Esc) to open the console. Trybot add 3,buy ak47,buy famasandbuy vesthelm`.
New in v0.2.0
- 24 guns with Counter-Strike: Source models and sounds and CS 1.6 damage, spread and recoil: pistols (USP, Glock-18, Desert Eagle, P228, Five-seveN, Dual Elites), shotguns (M3, XM1014), SMGs (TMP, MAC-10, MP5, UMP45, P90), rifles (AK-47, M4A1, Galil, FAMAS, SG 552, AUG), snipers (AWP, Scout, G3/SG-1, SG 550) and the M249
- Silencers on the M4A1 and USP and burst fire on the Glock-18 and FAMAS (right click)
- Scopes: the AWP, Scout, G3/SG-1 and SG 550 draw the CS scope overlay; the AUG and SG 552 zoom to 55 and keep the gun in view
- Shotguns fire pellets and reload one shell at a time
- Counter-Strike 1.6 models and sounds work as a fallback when CS:S is missing
- You can swap weapons while climbing a ladder
- Cars, gas tanks and other map props are off by default (
sv_destructibles 1turns them back on) - Fixes: bullets no longer stop at invisible tree boxes (the
mp_boneyardtunnels), the AWP gunshot and burst bullets are no longer cut off, an empty grenade no longer stays in your hand - Windows build made with Microsoft's compiler (MSVC) on GitHub Actions
Everything from v0.1.0 is still in: CS:GO-style movement (bhop, air strafe, duck-jump, stamina, plus surf / Momentum bhop / CS 1.6 modes with mv_mode), 100 Hz tick, knife, HE / flashbang / smoke, kevlar and helmet, the CS:S HUD with the MW2 minimap as radar.
All controls and console commands: README
Known issues
- Other players hold an MW2 gun, not the CS model, in third person (planned).
mv_modeisn't synced to other players yet, so everyone should use the same mode. It will become a server-side setting clients can't change.- Smoke grenades go off twice so the cloud lasts about 18 seconds like CS:S; the smoke timer will be reworked.
- Flashbangs and smoke grenades don't bounce like CS grenades yet (rework planned).
- Walking with Shift isn't silent yet.
- Walking over a weapon doesn't pick it up; press F.
- Dropping and throwing a weapon (G) will be reworked.
Credits
Built on IW4L (Apache 2.0). Gameplay references: Momentum Mod, ReGameDLL_CS, hlsdk-portable and Source SDK 2013. See the README.
MW2 belongs to Activision. Counter-Strike belongs to Valve. iw4Strike isn't affiliated with either.
SHA-256 iw4Strike-v0.2.0-windows.zip: aa7e8db93713c1cde8f7b72a39822a78bbd827484509ce7a7ba501088266622a