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Process

Gordon325 edited this page Nov 29, 2018 · 2 revisions

Process Provide deliverable(s) for each of the Process phases. Provide files, links, assets, video, et al. of how you and/or your Team addressed each of the following phases. Ensure each phase utilizes one (or more) method(s). Reference User Experience Team of One, DESN 338 UX 1, DESN 348 UX 2, and Lectures.

Define The Who, Why, What, When, and How.

Sample deliverables Project Brief Experience Map Card Sorting See Chapter 2: Getting Started See Chapter 3: Building Support for Your Work “If you’re only going to do one thing” see Chapter 1: UX 101 Research Stop guessing. Research it.

Sample deliverables Client Interviews Personas Guerrilla User Research See Chapter 5: Getting Started “If you’re only going to do one thing” see Chapter 2: Getting Started Prototype Ideas a fragile; proof ideas.

Sample deliverables Lo-Fidelity to Hi-Fidelity wireframes InVision or Sketch app Prototype Lo-to-Medium Physical Model Chapter 7: Design Methods “If you’re only going to do one thing” see Chapter 7: Design Methods Build Digitize it. Code it. Make it real.

Sample deliverables InVision or Sketch app Prototype Beta-version of product (app, site, et al.) Hi-Fidelity Physical model Reference UX 1, UX 2, Web 1, Web 2, and/other VCD courses “If you’re only going to do one thing”, make it, but then evaluate it through the Process phases. Evaluate Nothing is perfect. How can it improved? What will replace it eventually? Why will it no longer be necessary?

Sample deliverables Metrics from HotJar, Google Analytics, etc. User feedback and reviews Usability Tests Chapter 8: Testing and Evaluation Methods Reference UX 1 and UX 2 “If you’re only going to do one thing” see Chapter 8: Testing and Evaluation Methods, Method 23 Iterate The process is not linear; it is circular. Reevaluate the outcomes and deliverables of each phase. How can it be improved?

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