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Wing Command v0.9.2 - The Mind of the Body update
Wing Command v0.9.2 — The Mind of the Body
A major update focused on smarter wingmen, better formation flying, faster tactical control, and more reliable squadron operations. Still buggy mess but in theory a little bit less than in previous version. Next update will be all about stability, bugfixes and multiplayer compatibility.
Highlights
Smarter wingmen
Wingman behaviour has been rebuilt around a unified decision system.
- Missile defence, safety, formation recovery and player orders now interact predictably.
- Temporary reactions no longer overwrite standing orders.
- Wingmen preserve their tasks through leader loss and takeover.
- Smart and Performance AI modes replace dozens of old tuning settings.
Formation overhaul
- Better predictive slot tracking and turn anticipation.
- Improved rejoin and closure behaviour.
- Safer terrain and collision handling.
- Better vertical tracking and reduced overcorrection.
- ROE now influences formation spacing.
- Improved helicopter and VTOL formation behaviour.
New and improved commands
- Jam Target
- Stand Down
- Refit
- Improved Splash 'Em
- Move orders now support altitude and speed adjustments.
- Engage now sets FREE ROE.
- Expanded manoeuvres including Break, Split-S, Immelmann, Barrel Roll, Loop and Wing Waggle.
Combat improvements
- Better target deconfliction across the wing.
- Improved countermeasure selection against radar missiles.
- More reliable jammer behaviour.
- Cleaner transitions between attacks, defensive reactions and formation flight.
Airfields, RTB and Refit
- Requisitioned aircraft now use more of Nuclear Option's normal taxi and takeoff flow.
- Departures are sequenced to reduce runway and taxiway collisions.
- RTB properly returns aircraft and pilots to their respective pools.
- Refit lands, rearms, refuels and launches the same wingman back into the fight.
- Requisitions stay tied to appropriate nearby airfields instead of jumping to distant bases.
UI and WMC
- Large avionics-style WMC refresh.
- Cleaner Tactical, Supply, Loadout and Wing pages.
- Improved pilot dossiers and roster presentation.
- Reworked command wheel with dedicated icons.
- Better map selection and command feedback.
- Added livery selection.
Pilots, radio and loadouts
- Expanded persistent pilot records and radio acknowledgements.
- Improved squadron chatter.
- More reliable per-pylon loadout templates.
- Launch fuel can now be selected.
- Better handling of invalid or conflicting weapon configurations.
Compatibility
- Nuclear Option:
0.34.2 - BepInEx:
5.4.23+ - Wing Command:
0.9.2
This is the largest Wing Command AI and flight-control overhaul so far.
The wingmen are still basically bunch of hamsters though.