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Wing Command v0.9.2.2 - Throwing Hamsters at Enemies Update 2/4

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@GrabowMar GrabowMar released this 12 Sep 13:55
· 397 commits to main since this release

Wing Command v0.9.2.2 - Throwing Hamsters at Enemies Update 2/4

The hamsters have survived long enough to become someone else's problem. Part 2/4 brings multi-target saturation attacks, more precise tactical control, repeatable patrols, and a wing that can refit and get back to work.

Highlights

Splash 'Em: commit the salvo

  • Splash 'Em commits every selected wingman's suitable, already-in-range stores across all designated targets and fires at each weapon's native rate.
  • No shared shot delay or attacker cap. Weapons still obey matching, readiness and launch envelopes; aircraft do not run in just to bring shorter-range stores into the salvo.
  • The order overrides routine formation recall, leash, bingo and auto-refit. Imminent missile defence, terrain/stall recovery and safe departure can pause it, then the same salvo resumes. Critical fuel at 3% or less can end it.
  • Once committed stores are spent or no suitable designated targets remain, wingmen advance their queued order or reform.
  • Improved weapon target-altitude handling and attack-run behaviour.

More control from the tactical map

  • Reworked Tactical pages for Combat, Tasking and Route orders, with clearer selection, map placement and order feedback.
  • Create up to three flight groups, recall them quickly, and manage larger wings through the expanded roster.
  • Queue Move routes and loop them as patrols. Adjust route altitude and speed from Tactical.
  • Refit preserves the current task and route, then resumes after rearming and takeoff. Optional Auto Refit does the same when fuel or combat stores run low.
  • Updated HUD, radial menu and map markers, including aircraft-specific command availability.

Flight, departures and radio

  • Retuned formation and rejoin guidance for more responsive banking, heading correction and altitude tracking.
  • Improved low-speed recovery, climbing turns, leader tracking and formation collision handling.
  • Delivery queues attempt departures fairly per airfield, so a blocked origin does not hold up deliveries elsewhere.
  • Refined radio chatter, message timing and formation responses.

Pilots and squadron management

  • Added in-game custom pilot editing and expanded portrait customization.
  • Refined survival perks, search-and-rescue handling and pilot lifecycle behaviour.
  • Improved Supply presentation, airbase names, assignment quotes and pilot records.

Install / update

Download WingCommand.dll below and replace the existing file at:

Nuclear Option/BepInEx/plugins/WingCommand/WingCommand.dll

Keep only one copy of the plugin DLL installed. Existing configuration is retained.

Compatibility

  • Nuclear Option: 0.34.2
  • BepInEx: 5.4.23+
  • Supported command modes: single-player and multiplayer host.

Full changelog