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v0.5 - white haze
Version 0.5 of the Android port of ZeldaWWHDRecomp: The Legend of Zelda: The Wind Waker HD (Wii U, USA, Europe and Japan) as a native Android app.
The app contains no game files. You need your own dump of the game: the disc image (.wux or .wud), its disc key and the Wii U common key. On the first start the app extracts the game from it and prepares the game code for your device (once; a few minutes on a fast phone, longer on slower ones).
What's new
- The Japanese version of the game is now supported, with all features and mods.
- Widescreen (Graphics › Widescreen): the game renders at your screen's shape and shows more to the sides; the HUD keeps its proportions at the screen edges.
- The sun, haze and bloom as on the Wii U: the sun's corona and lens flare (hidden behind walls and hills), the haze in the distance and the glow around bright light.
- Faster rendering: much less CPU time on the render thread (on a Snapdragon 855 from 24 to 16 ms a frame). With the Qualcomm driver the Vulkan commands are recorded on a second thread.
- Graphics fixes: black lines in shadows; depth surfaces in copies and depth comparisons.
- With a Turnip driver the GPU always renders in tiles (faster on an Adreno 740).
- Without frame generation, 90 and 120 Hz screens are asked to run at 60 Hz (the game shows at most 60 frames a second).
- Crash logs: if the game crashes, a log for a bug report is written to
captures/in the app's files folder.
Most of the rendering work, widescreen and the crash handler come from pull request #8 by SSunnKing. Thank you!
Install
- Requirements: Android 11 or newer, 64-bit ARM, Vulkan 1.1, about 2 GB of free storage.
- Download
tloz_tww_hd_recomp-0.5.apkand install it. It updates 0.4 in place and keeps your saves and settings. The game code is prepared again once after the update (it is now built with more optimisation); this takes a few minutes as on the first start. - New install: put your disc image and both keys in one folder, start the app, choose Extract from your disc image… and select that folder.
Save states made with 0.4 should keep loading; if one doesn't, your game save is not affected.
On some older Snapdragon phones (seen on a Snapdragon 855) the system's GPU driver hangs after a while and the game closes: install a Turnip driver there (Graphics › GPU driver).
Frame generation needs the usual Lossless.dll from your own copy of Lossless Scaling. Buy it, don't pirate it like Gonzo would.
Everything else is in the README.
Checksum
SHA-256 of tloz_tww_hd_recomp-0.5.apk:
5565d7bc6fdc0e25f64a34fa1f15e84da3dee12798414c530a88c64e5ab639ad
An unofficial fan project, not affiliated with or endorsed by Nintendo or the developer of Lossless Scaling. It contains no game code, assets or keys and no part of Lossless Scaling.