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GrizzlyOne95 edited this page Jun 5, 2026
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This wiki holds workflow and modeling reference for the Battlezone Blender Toolkit. Keep the repository README short; use these pages when you need setup details, naming conventions, validation guidance, or step-by-step workflows.
- Legacy VDF SDF GEO Modeling Guide
- Validation Checks
- Collision Helpers and SDF Collision Data
- Animation Tools and Animation Slots
- Cockpit GEO Workflow
- Redux Mesh Skeleton Export
- Organic Redux Skin Walkthrough
- Release notes live in the repository
docs/folder so they stay versioned with code. - Reverse-engineering and binary field notes live in
docs/EXPERIMENTAL_BINARY_FIELDS.md.