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Getting Started
GrizzlyOne95 edited this page Jun 5, 2026
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This page covers the basic setup path for the Battlezone Blender Toolkit.
- Download the newest
bz98tools.zipfrom the GitHub Releases page. - In Blender, open
Edit > Preferences > Add-ons. - Click
Install...orInstall From Disk. - Select
bz98tools.zip. - Enable
Battlezone GEO/VDF/SDF Formats. - Restart Blender if you are replacing an already-loaded version.
- Blender 4.5 LTS is the primary target.
- Blender 5.1 is supported for the main import/export workflows.
- The optional native Ogre fast path is available on Windows Blender 4.5.x. Blender 5.1 falls back to XML conversion until a Python 3.13 native backend is available.
-
File > Import: import legacy.geo,.vdf,.sdf, and Redux.meshworkflows. -
File > Export: export legacy geometry, legacy vehicle/structure data, or Redux mesh output. -
Scene Properties > Battlezone: model metadata, validation, animation entries, collision helpers, export settings, ZFS explorer, and reference popups. -
3D View > Battlezone: selected GEO tools, cockpit tools, organic Redux skin tools, animation tools, and map tools.
- Import or build a legacy GEO hierarchy, validate it, then export
.vdfor.sdf. - Import stock or stock-derived models with
Auto-load .map textures, optionally using a texture folder or stock ZFS archive for missing stock textures. - Export legacy plus Redux files when you want Redux
.mesh/.skeleton/.materialgenerated from the legacy control hierarchy. - Use Redux Mesh Only when you already have a Redux-oriented mesh/skeleton workflow.
- Use map tools for
.HG2terrain import/export, path points, and terrain texture painting.
If Blender is already running, installing a new zip may not reload all Python modules immediately. After updating:
- Disable and re-enable the addon, or restart Blender.
- Confirm the addon version in Blender preferences.
- If testing a local development copy, make sure the AppData addon folder matches the repository copy you expect.