Skip to content

Getting Started

GrizzlyOne95 edited this page Jun 5, 2026 · 4 revisions

Getting Started

This page covers the basic setup path for the Battlezone Blender Toolkit.

Install

  1. Download the newest bz98tools.zip from the GitHub Releases page.
  2. In Blender, open Edit > Preferences > Add-ons.
  3. Click Install... or Install From Disk.
  4. Select bz98tools.zip.
  5. Enable Battlezone GEO/VDF/SDF Formats.
  6. Restart Blender if you are replacing an already-loaded version.

Supported Blender Versions

  • Blender 4.5 LTS is the primary target.
  • Blender 5.1 is supported for the main import/export workflows.
  • The optional native Ogre fast path is available on Windows Blender 4.5.x. Blender 5.1 falls back to XML conversion until a Python 3.13 native backend is available.

Main Areas in Blender

  • File > Import: import legacy .geo, .vdf, .sdf, and Redux .mesh workflows.
  • File > Export: export legacy geometry, legacy vehicle/structure data, or Redux mesh output.
  • Scene Properties > Battlezone: model metadata, validation, animation entries, collision helpers, export settings, ZFS explorer, and reference popups.
  • 3D View > Battlezone: selected GEO tools, cockpit tools, organic Redux skin tools, animation tools, and map tools.

Common Workflows

  • Import or build a legacy GEO hierarchy, validate it, then export .vdf or .sdf.
  • Import stock or stock-derived models with Auto-load .map textures, optionally using a texture folder or stock ZFS archive for missing stock textures.
  • Export legacy plus Redux files when you want Redux .mesh/.skeleton/.material generated from the legacy control hierarchy.
  • Use Redux Mesh Only when you already have a Redux-oriented mesh/skeleton workflow.
  • Use map tools for .HG2 terrain import/export, path points, and terrain texture painting.

Updating an Installed Copy

If Blender is already running, installing a new zip may not reload all Python modules immediately. After updating:

  1. Disable and re-enable the addon, or restart Blender.
  2. Confirm the addon version in Blender preferences.
  3. If testing a local development copy, make sure the AppData addon folder matches the repository copy you expect.

Clone this wiki locally