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Troubleshooting

github-actions[bot] edited this page Jul 13, 2026 · 3 revisions

Troubleshooting

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Last updated: 2026-07-13

Vanilla UI Shows English or Spanish Unexpectedly

Vanilla clients do not have the mod language files, so they use server-side fallback text.

Set:

"serverLanguage": "en_us"

or:

"serverLanguage": "es_es"

Players Cannot Use Warps

Check:

  • lodestone_teleport.use
  • whether the player is near a registered Lodestone
  • whether the destination still exists physically
  • whether the destination is visible under networkMode
  • whether the player has discovered the destination in discovery mode

Useful permission:

lodestone_teleport.use

Players Cannot See a Destination

Check networkMode.

If it is:

"networkMode": "discover"

the player can see:

  • global Lodestones
  • Lodestones they own
  • Lodestones they have discovered
  • all Lodestones only if they have lodestone_teleport.mode.all

Use:

/warp discover list <player>
/warp discover who <id>

A Private Lodestone Cannot Be Discovered

That is intended.

Private Lodestones are for the owner. Another player trying to discover/register it should receive a message saying the Lodestone is already registered and private.

To make it discoverable, the owner or an admin must change visibility:

/warp visibility <id> discoverable

Players Can Break Other Players' Lodestones

Check whether they have:

lodestone_teleport.remove

That is a broad staff permission and allows removing or breaking any registered Lodestone.

Normal players should usually have:

lodestone_teleport.own.destroy

which only applies to Lodestones they own.

Players Cannot Rename Their Own Lodestones

Check:

lodestone_teleport.own.rename

For staff-wide rename access, use:

lodestone_teleport.rename

Teleport Cost Looks Wrong

Check:

  • costType
  • baseCost
  • blocksPerExtraCost
  • crossDimensionMultiplier
  • maxCost
  • whether the player has lodestone_teleport.bypass_cost

Default XP behavior is:

  • baseCost: 1
  • blocksPerExtraCost: 1000
  • cross-dimension multiplier 2.0

Teleport Cast Cancels

The player moved too far during the cast.

Check:

"teleportCastSeconds": 2,
"teleportCastMoveTolerance": 0.2

Players with this permission skip cast:

lodestone_teleport.bypass_cast

Command Conflict With Another Warp Mod

The default command is:

/warp

The safe fallback command is:

/lodestone_warp

You can change both in config:

"commandName": "warp",
"fallbackCommandName": "lodestone_warp"

Changing command names requires a server restart.

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